Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Lies.. Damn Lies & Statistics!

Author: chandler yergin

Date: 17:55:04 01/12/05

Go up one level in this thread


On January 12, 2005 at 20:45:47, Dann Corbit wrote:

>On January 12, 2005 at 20:32:35, chandler yergin wrote:
>
>>On January 12, 2005 at 20:30:56, Dann Corbit wrote:
>>
>>>On January 12, 2005 at 20:26:56, chandler yergin wrote:
>>>
>>>>On January 12, 2005 at 20:19:48, Dann Corbit wrote:
>>>>
>>>>>On January 12, 2005 at 20:04:27, chandler yergin wrote:
>>>>>
>>>>>>On January 12, 2005 at 19:56:25, Dann Corbit wrote:
>>>>>>
>>>>>>>On January 12, 2005 at 19:37:29, Steve Maughan wrote:
>>>>>>>
>>>>>>>>Dann,
>>>>>>>>
>>>>>>>>>Things that seem impossible quickly become possible.
>>>>>>>>
>>>>>>>>I recon about 300 years before a computer will solve chess.  This assumes
>>>>>>>>
>>>>>>>>1) 10^120 possible positions
>>>>>>>
>>>>>>>This is far, far too large.  Chess positions have been encoded in 162 bits,
>>>>>>>which puts an absolute upper limit at 10^58 (and it is probably much less than
>>>>>>>that).
>>>>>>>
>>>>>>>>2) Alpha-beta cutting this down to 10^60 sensible positions
>>>>
>>>>The Question does NOT concern "sensible" positions.. It concerns ALL Possible
>>>>positions!
>>>>What don't you understand?
>>>>>>>
>>>>>>>The incorrect first assumption renders this and all following assumtions as
>>>>>>>moot.
>>>>>>
>>>>>>
>>>>>>It's NOT an "assumption!"
>>>>>>THAT, is YOUR error!
>>>>>>
>>>>>>YOUR Ass-umptions that follow are ludicrouos!
>>>>>
>>>>>Not only is it demonstrably and obviously incorrect, the proper result is well
>>>>>known and has been known for decades.
>>>>
>>>>CRAP!  Stop your biased Opinion and REFUTE my Statement!
>>>
>>>I have already done it.  You simply don't understand it.
>>>
>>>> Furthermore, no advanced mathematics are
>>>>>needed to grasp it.  A simple junior high level understanding should be
>>>>>sufficient.
>>>>
>>>>Yeah.. well PROVE IT!
>>>
>>>Already done
>>>Q.E.D.
>>
>>
>>You'd like to think so...
>>NOT SO!
>
>I will explain it so that you will very easily understand.  Consider the game of
>tic-tac-toe.
>
>There are 255,168 TTT games, and yet (modulo symmetries) there are only 765
>possible achievable positions.
>
>If (for each of those positions) I know what move I should make (any best move
>will do) then I have solved the game.  With a table of the 765 answers, whatever
>move you make, I will make my answer move.
>
>See:
>http://www.btinternet.com/~se16/hgb/tictactoe.htm
>
>Hence, the number of possible chess games is totally irrelevant.  The only thing
>that matters is the number of possible chess positions.  Once I have computed my
>oracle, I will know what to do no matter what the board looks like.
>
>It does not matter how many ways there are to achieve a position.  I only have
>to know what to do once I get there.
>
>[Event "Edited game"]
>[Site "DCORBIT64"]
>[Date "2005.01.12"]
>[Round "-"]
>[White "-"]
>[Black "-"]
>[Result "*"]
>
>1. Nc3 Nc6 2. Nb1 Nb8 3. Nc3 Nc6 4. Nb1 Nb8 5. Nc3 Nc6 6. Nb1 Nb8 7. Nc3
>Nc6 8. e3 e6
>*
>
>[Event "Edited game"]
>[Site "DCORBIT64"]
>[Date "2005.01.12"]
>[Round "-"]
>[White "-"]
>[Black "-"]
>[Result "*"]
>
>1. Nc3 Nc6 2. e3 e6
>*

You Dare comparing CHESS to Tic tac Toe? Or a LINE?
To Prove an Idiotic assumption?
The Last resort of a Knave...
Give it UP!
you are Lost in Fantasy... and wishful thinking!



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.