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Subject: Re: Font selection screwed up in new gui8.iup - more research...

Author: William Penn

Date: 09:00:10 01/14/05

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On January 14, 2005 at 00:26:46, William Penn wrote:

>The prior version worked OK with font selection. At least it accepted whatever
>fonts you selected, no problems in that regard. However this new one from
>January 2005 is screwed up. If you select one font, and you may get a different
>one than you selected. Looks like the font associations are scrambled somehow.
>And some fonts won't work at all! I'm mainly talking about selecting the font in
>the engines pane, or in the book pane. The font is also different in the dialog
>box that comes up when you replace a game, and I don't see any way to change it.
>WP

Sorry, my mistake, the prior version of the GUI did NOT work OK with font
selection!!!

I've now done quite a bit of testing, including several repairs and
reinstallations of the 3 different release versions of the gui8 (original Dec'03
version on the CD, Apr'04 update, Jan'05 update) and reinstallation of some of
the special fonts, while testing font selections in the gui. It's clear that
only the original GUI from Dec'03 works correctly with font selections. The
"updates" introduce a bug with font selection.

To be more specific, the bug is related to selection of three fonts in the
"extra book pane": FigurineCB AriesSP, FigurineCB LetterSP, FigurineCB TimeSP.
The default with the original Dec'03 gui8 is FigurineCB AriesSP, and it can be
changed to something different, then be changed back to FigurineCB AriesSP OK in
that gui version. Not so with the two "update" gui versions... If you try to
change to something else, then change back to FigurineCB AriesSP, you get Arial
instead! Similarly if you try to select FigurineCB LetterSP, you get Courier New
instead! And if you try to switch to FigurineCB TimeSP, you end up with Times
New Roman! You can NOT change to the Figurine CB fonts with the two gui8
updates. Other font selections work OK, but not those in the "extra book pane".

The last gui8 version from Jan'05 is somewhat more screwed up fontwise than the
prior two versions. Fonts do not display exactly right, in general. It's
definitely different from the prior versions, and there seems to be no way to
fix it by selecting fonts. It does what it wants to do! This applies
particularly to the dialog box that appears when you replace a game in a
database (Ctrl-R). The font used therein is different. There's also some kind of
font difference in the engine pane, especially the little boxlet that displays
the running time. The bug seems related to "pitch" of the fonts, and the letters
are spaced too far apart.

These bugs are not really "serious", just cosmetics...

...but I happened to notice them because I customize my gui highly with
different font sizes and selections. For example I've never found anything
better than the special Chessmaster6000 font for certain things such as the game
score in the Notation pane. I've kept that font for a long time and use it in a
lot of my applications, because it's a very nice bold & easily legible font.

I'm not noticing much else different in the Jan'05 gui8 update, only slight
changes here and there. If it fixes any bugs, I'm unaware of it. It certainly
introduces some new ones related to fonts.
WP



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