Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Fruit 2 and endgame play

Author: Uri Blass

Date: 13:01:41 01/14/05

Go up one level in this thread


On January 14, 2005 at 14:12:45, Anthony Cozzie wrote:

>On January 14, 2005 at 06:37:42, Vasik Rajlich wrote:
>
>>On January 14, 2005 at 02:42:48, Mridul Muralidharan wrote:
>>
>>>On January 13, 2005 at 05:48:52, Vasik Rajlich wrote:
>>>
>>>>On January 12, 2005 at 23:43:58, Mridul Muralidharan wrote:
>>>>
>>>>>On January 12, 2005 at 17:47:48, chandler yergin wrote:
>>>>>
>>>>>>On January 12, 2005 at 13:57:14, Anthony Cozzie wrote:
>>>>>>
>>>>>>>What I am trying to say is I don't care what the number is.  I picked 100
>>>>>>>because it was nice, round, and big.  The *POINT* is that I think the 6-man
>>>>>>>tables will be a much bigger strength gain then the 5-man tables.  I think it
>>>>>>>will be quite considerable; time will tell what the actual number is.
>>>>>>>
>>>>>>>I can't stand people who can't see the big picture and get caught up on every
>>>>>>>stupid detail.
>>>>>>>
>>>>>>>anthony
>>>>>>
>>>>>>I can't stand people that thknk 6 man EGTB's are the "ultimate"
>>>>>>Material WILL change; then, you are BACK to the 5 Piece EGTB's!
>>>>>>What is sooo hard to understand?
>>>>>>Tooo complicated for ya?
>>>>>
>>>>>I dont think you seem to understand the programmatic value of EGTB - so it would
>>>>>be quiet pointless for you to argue in this case !
>>>>>Am I right ? :)
>>>>>
>>>>>I can underttand a discussion w.r.t the latency from IO to computatinal
>>>>>efficiency of "evaluating" perfecting , etc - but your arguments are quiet
>>>>>"different" and hilarious ;)
>>>>>
>>>>>Mridul
>>>>
>>>>Mridul -
>>>>
>>>>you seem to have mistaken this place for a computer chess club. It is the
>>>>technical discussion which would be "different" here - maybe even hilarious ...
>>>>
>>>>:)
>>>>
>>>>Vas
>>>
>>>
>>>Seeing the long threads above - I think I am begining to appreciate your
>>>comments more , though you meant it as a joke :)
>>>The archives have brilliant discussions (some of which are "hot" , but brilliant
>>>nonetheless) on technical aspects of chess programming - nowadays I dont see
>>>much of that happening.
>>>I am partly to blame (like maybe all of us ?!) - I dont post anything much
>>>myself :(
>>>
>>>Mridul
>>
>>I know what you mean - the CCC archives are really great. What happened to this
>>place?
>>
>>One problem is - once you understand something, it's not that interesting to
>>post about it. I usually only post about things I haven't understood yet :)
>>
>>Vas
>
>At some point this place changed from "cutting edge chess programming
>discussions" to a mix of about 75% testers/settings experimenters and 25%
>newbies, with a few of the old guard like Bob around to keep it interesting.
>Now, I have no problems with either of those two groups of people, but I haven't
>actually learned anything here in the past year or so.  If you want to write an
>engine rated 2400 SSDF, this place is great, but if you want to write a 2800
>rated engine it is practically worthless.

I think that fruit is at least 2600 ssdf
The difference between the professional and the amateur is not so big.

Uri



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.