Author: chandler yergin
Date: 17:05:15 01/15/05
Go up one level in this thread
On January 15, 2005 at 13:06:34, Peter Berger wrote:
>On January 15, 2005 at 12:29:40, chandler yergin wrote:
>
>>New game,
>>{D]7k/8/8/8/8/8/N7/KB6 w - - 0 1
>>
>>Analysis by Shredder 8:
>>
>>1. +- (#29): 1.Kb2
>>2. +- (#30): 1.Nc3
>>3. +- (#30): 1.Nb4
>>4. +- (#30): 1.Bc2
>>5. +- (#30): 1.Bd3
>>6. +- (#31): 1.Nc1
>>7. +- (#31): 1.Be4
>>8. +- (#32): 1.Bf5
>>9. +- (#32): 1.Bg6
>>10. = (0.00): 1.Bh7
>>
>>(, 15.01.2005)
>>
>>Instantaneous! I don't care how 'deep' in the search.. once into the EGTB,
>>it's there!
>
>You didn't get the point. The slowdown occurs in positions when there are say 9
>men on the board, and the engines probes the tablebases whenever it reaches 5
>men in one of the lines it is examinating.
>
>As disk access is slow it has to wait for the results before it can continue
>with its calculations.
NONSENSE!
So if it didn't look up the tablebases it could search
>faster,
NONSENSE!
but it hopes that this pays off
Computers don't HOPE for anything!
IN it's search, it has automatic ACCESS To EGTB'S, they "Kick In"
& Kick ASS when a search reaches them!
because the evaluation of the tablebases
>is perfect.
Yes it IS, and it's "Instantaneous!
There is NO slowdown.!!
Don't fall for the Programmer Hype!
>
>That's easy to check for yourself, if you setup a position with 8 or 9 men, and
>let your favourite engine search first with then without tablebases.
Yeah, it's easy.
These arrogant guys are WRONG about Multiple Lines...
they don't understand the capability of the engines they are programming!
They are WRONG about ELO'S!
They are wrong about EGTB'S
They are WRONG about Chess being Solved, and if you have some extra
$$$$$$$$$$$$$ I got some nice Swamp Land in Florida....
This page took 0.02 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.