Author: Robert Hyatt
Date: 17:17:52 01/15/05
Go up one level in this thread
On January 15, 2005 at 20:05:15, chandler yergin wrote:
>On January 15, 2005 at 13:06:34, Peter Berger wrote:
>
>>On January 15, 2005 at 12:29:40, chandler yergin wrote:
>>
>>>New game,
>>>{D]7k/8/8/8/8/8/N7/KB6 w - - 0 1
>>>
>>>Analysis by Shredder 8:
>>>
>>>1. +- (#29): 1.Kb2
>>>2. +- (#30): 1.Nc3
>>>3. +- (#30): 1.Nb4
>>>4. +- (#30): 1.Bc2
>>>5. +- (#30): 1.Bd3
>>>6. +- (#31): 1.Nc1
>>>7. +- (#31): 1.Be4
>>>8. +- (#32): 1.Bf5
>>>9. +- (#32): 1.Bg6
>>>10. = (0.00): 1.Bh7
>>>
>>>(, 15.01.2005)
>>>
>>>Instantaneous! I don't care how 'deep' in the search.. once into the EGTB,
>>>it's there!
>>
>>You didn't get the point. The slowdown occurs in positions when there are say 9
>>men on the board, and the engines probes the tablebases whenever it reaches 5
>>men in one of the lines it is examinating.
>>
>>As disk access is slow it has to wait for the results before it can continue
>>with its calculations.
>
>NONSENSE!
>
>
>
> So if it didn't look up the tablebases it could search
>>faster,
>
>NONSENSE!
>
>
>but it hopes that this pays off
>
>Computers don't HOPE for anything!
>
>IN it's search, it has automatic ACCESS To EGTB'S, they "Kick In"
>& Kick ASS when a search reaches them!
>
>
>because the evaluation of the tablebases
>>is perfect.
>
>
>Yes it IS, and it's "Instantaneous!
>
>There is NO slowdown.!!
>
>Don't fall for the Programmer Hype!
>
>>
>>That's easy to check for yourself, if you setup a position with 8 or 9 men, and
>>let your favourite engine search first with then without tablebases.
>
>
>Yeah, it's easy.
>
>These arrogant guys are WRONG about Multiple Lines...
>they don't understand the capability of the engines they are programming!
>They are WRONG about ELO'S!
>They are wrong about EGTB'S
>They are WRONG about Chess being Solved, and if you have some extra
>$$$$$$$$$$$$$ I got some nice Swamp Land in Florida....
Now if you only had an IQ bigger than your shoe size to go with that nonsensical
ego...
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