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Subject: Re: 2 points Chandler One Point for you to Ponder

Author: chandler yergin

Date: 14:08:49 01/16/05

Go up one level in this thread


On January 16, 2005 at 10:53:11, Robert Hyatt wrote:

>On January 16, 2005 at 09:28:39, chandler yergin wrote:
>
>>On January 16, 2005 at 03:35:04, Bruce Moreland wrote:
>>
>>>On January 15, 2005 at 20:05:15, chandler yergin wrote:
>>>
>>>>On January 15, 2005 at 13:06:34, Peter Berger wrote:
>>>>
>>>>>On January 15, 2005 at 12:29:40, chandler yergin wrote:
>>>>>
>>>>>>New game,
>>>>>>{D]7k/8/8/8/8/8/N7/KB6 w - - 0 1
>>>>>>
>>>>>>Analysis by Shredder 8:
>>>>>>
>>>>>>1. +- (#29): 1.Kb2
>>>>>>2. +- (#30): 1.Nc3
>>>>>>3. +- (#30): 1.Nb4
>>>>>>4. +- (#30): 1.Bc2
>>>>>>5. +- (#30): 1.Bd3
>>>>>>6. +- (#31): 1.Nc1
>>>>>>7. +- (#31): 1.Be4
>>>>>>8. +- (#32): 1.Bf5
>>>>>>9. +- (#32): 1.Bg6
>>>>>>10. = (0.00): 1.Bh7
>>>>>>
>>>>>>(,  15.01.2005)
>>>>>>
>>>>>>Instantaneous! I don't care how 'deep' in the search.. once into the EGTB,
>>>>>>it's there!
>>>>>
>>>>>You didn't get the point. The slowdown occurs in positions when there are say 9
>>>>>men on the board, and the engines probes the tablebases whenever it reaches 5
>>>>>men in one of the lines it is examinating.
>>>>>
>>>>>As disk access is slow it has to wait for the results before it can continue
>>>>>with its calculations.
>>>>
>>>>NONSENSE!
>>>>
>>>>
>>>>
>>>> So if it didn't look up the tablebases it could search
>>>>>faster,
>>>>
>>>>NONSENSE!
>>>>
>>>>
>>>>but it hopes that this pays off
>>>>
>>>>Computers don't HOPE for anything!
>>>>
>>>>IN it's search, it has automatic ACCESS To EGTB'S, they "Kick In"
>>>>& Kick ASS when a search reaches  them!
>>>>
>>>>
>>>>because the evaluation of the tablebases
>>>>>is perfect.
>>>>
>>>>
>>>>Yes it IS, and it's "Instantaneous!
>>>>
>>>>There is NO slowdown.!!
>>>>
>>>>Don't fall for the  Programmer Hype!
>>>>
>>>>>
>>>>>That's easy to check for yourself, if you setup a position with 8 or 9 men, and
>>>>>let your favourite engine search first with then without tablebases.
>>>>
>>>>
>>>>Yeah, it's easy.
>>>>
>>>>These arrogant guys are WRONG about Multiple Lines...
>>>>they don't understand the capability of the engines they are programming!
>>>>They are WRONG about ELO'S!
>>>>They are wrong about EGTB'S
>>>>They are WRONG about Chess being Solved, and if you have some extra
>>>>$$$$$$$$$$$$$   I got some nice Swamp Land in Florida....
>>>
>>>You don't know what you are talking about, people are very patiently trying to
>>>explain the situation to you, and you are going off like you've got some
>>>disorder.
>>>
>>>Bob has been watching Crafty play chess with endgame databases for about ten
>>>years.  Don't you think he might be competent to report what he has seen?  Don't
>>>you think that others reporting the same thing might increase the chance that
>>>he's seeing something that actually exists?  This problem exists and has been
>>>discussed at length years ago, in this forum.
>>>
>>>bruce
>>
>>
>>If a Problem exists, and has been discussed for years, then it's self-evident
>>that there is disagreement, i.e. that different people see it differently.
>
>Learn to read.  "discussed" doesn't necessarily mean "discussed whether the
>problem happens or not".  In this case, many of us have discussed this many
>times in an effort to _reduce_ an existing problem, not prove that the problem
>doesn't exist in the first place.  _anybody_ that has actually _written_ a chess
>engine, or _anybody_ that has used a chess engine in actual games with a large
>set of endgame tables available already knows that this _is_ a problem.
>
>
>>There is no one source or one 'authority'.
>>What does exist, and is indisputable, is that YOU, Constantly BUTT INTO
>>Threads, with stupid comments on things you know nothing about!
>
>What, now you are talking/arguing with yourself?


No to Bruce.. the Buttinsky.


>
>
>>You read without comprehension, you misquote, mislead, & attack Posters,
>>presenting NO evidence yourself. I suspect people with knowledge can
>>fight their own battles without your assistance.
>>CY



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