Author: Stan Arts
Date: 04:59:56 01/18/05
Go up one level in this thread
On January 18, 2005 at 00:37:55, Rob Basham wrote: >[D]rq2r2k/b4pp1/2R4p/p5N1/3nN3/1P6/PK2nPRP/3Q4 w - - 0 1 > >Rxh6+ mates! > >Junior 5 will ann. a mate in 10 in 14 sec. Thanks for the position. Lots of checks, Neurosis finds Rxh6+ instantly and announces mate in 10 on depth 11. It finds a shorter mate in 9 one depth later. P3-550 48mb hash. Legal moves: 50 Static score: -327 Ply Score Time Nodes Best move and expected line ------------------------------------------------------------ 2 -210 5 588 Rxh6+ Kg8 3 -159 5 837 Rxh6+ Kg8 Nf6+ gxf6 Ne6+ Ng3 3 -102 5 965 Nxf7+ Kg8 Nxh6+ Kh8 4 -225 16 6099 Nxf7+ Kg8 Nf7-d6 Nxc6 4 435 22 6788 Rxh6+ Kg8 Nf6+ Kf8 Rh8+ Ke7 Rxe8+ Qxe8 Nxe8 5 435 33 11875 Rxh6+ Kg8 Nf6+ Kf8 Rh8+ Ke7 Rxe8+ Qxe8 Nxe8 6 435 88 34806 Rxh6+ Kg8 Nf6+ Kf8 Rh8+ Ke7 Rxe8+ Qxe8 Nxe8 7 435 225 113708 Rxh6+ Kg8 Nf6+ Kf8 Rh8+ Ke7 Rxe8+ Qxe8 Nxe8 Kxe8 8 437 807 481706 Rxh6+ Kg8 Nf6+ Kf8 Rh8+ Ke7 Rxe8+ Qxe8 Nxe8 Kxe8 a3 9 440 2900 1901027 Rxh6+ Kg8 Nf6+ Kf8 Rh8+ Ke7 Rxe8+ Qxe8 Nxe8 Kxe8 Nf3 Nxf3 10 476 8420 5295237 Rxh6+ < + > Kg8 Nf6+ Kf8 Nd5 Qxh2 Rh6xh2 Nxb3 Ra8-c8 10 556 8469 5317920 Rxh6+ < + > Kg8 Nf6+ Kf8 Nd5 Qxh2 Rh6xh2 Nxb3 Ra8-c8 10 796 8963 5554410 Rxh6+ < + > Kg8 Nf6+ Kf8 Nd5 Qxh2 Rh6xh2 Re8-b8 Qd3 g6 10 800 10754 6574563 Rxh6+ Kg8 Nf6+ Kf8 Nd5 Kg8 Qd3 Qxb3+ axb3 Nf5 Nf6+ gxf6 Nh7+ Nf5-g3 Nxf6+ Kg7 11 837 17471 11974682 Rxh6+ < + > Kg8 Nf6+ Kf8 Nd5 Kg8 Qd3 Qxb3+ axb3 Re7 Nxe7+ 11 917 17477 11976420 Rxh6+ < + > Kg8 Nf6+ Kf8 Nd5 Kg8 Qd3 Qxb3+ axb3 Re3 fxe3 11 1157 17504 11985798 Rxh6+ < + > Kg8 Nf6+ Kf8 Nd5 Kg8 Qd3 Qxb3+ axb3 Re4 Nxe4 11 31980 24645 16697059 Rxh6+ <M10> Kg8 Nf6+ Kf8 Nd5 Kg8 Qd3 Qxb3+ axb3 Re4 Rh8+ Kxh8 Qh3+ Rh4 Qxh4+ Kg8 12 31982 78840 49032323 Rxh6+ <M9> Kg8 Nf6+ Kf8 Nd5 Kg8 Qd3 Qxb3+ axb3 Re4 Qxe4 g6 Rxg6+ fxg6 Qxg6+ Kf8 Nh7+ Total nodes:134390366 n/sec:72400 (q-nodes:8% max depth:31) (I've increased my mate-values to 32000 minus distance. (was 10000 before.) Because I'll start scoring in 1/200th of a pawn, with 16 bit values. So scores will be 2x as big, and divided by 2 before showing them to the user, but I'm working on that and here I'm not doing that yet.) Greetings Stan
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