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Subject: Re: Beauty In Chess..The Differences Between Human And Computer Play

Author: Dann Corbit

Date: 18:06:53 01/20/05

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On January 20, 2005 at 20:16:07, Steve B wrote:

>
> My own personal opinion is
>>that beautiful chess isn't necessarily winning chess. Computers seek to play
>>winning chess, regardless of aesthetics. The fact that human beings see a
>>particular move as beautiful means nothing in the brutal logic of the chess
>>tree, but instead reflects the biases of our own neural networks, which often
>>over-emphasize heuristics because they just don't have the horsepower to do
>>anything else.
>
>i can agree with this
>but i would add that chess was first chosen as a worthy subject by the early AI
>programers because of the desire to learn more about how we humans think
>winning has nothing to do with this
>and today program's do not even remotely choose a move they way humans do and
>they tell us very little about how we think
>we simply have gotten far afield

I think that the biggest problem to make a computer play in a human like manner
is that the computer will also have to have emotion.

When you are playing against a good player and he offers you his knight -- how
do you feel?  For me, my heart will start to thunder!  What is he up to?!  Is it
a blunder?  What does he see that I am missing?  I am very sure that it will
change my play somewhat.  How about you?

So to emulate human play so that it truly plays like a human you will also have
to be able to scare the computer or give it a chuckle or perhaps make it feel
sorry for you and underpromote a few bishops until you resign.



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