Author: Jason Kent
Date: 08:56:19 01/21/05
Go up one level in this thread
I think Prodeo is probably the nicest one to play with if you only can have one. It has many personality options. One of the strongest settings is Search and Destroy by Albert Silver. [Personality = PDSD67.ENG] * Search & Destroy v6.7 (October 2004) [AUTHOR = Albert Silver] [Pawn Value = 100] [Knight Value = 100] [Bishop Value = 100] [Rook Value = 100] [Queen Value = 100] [My Queen = 101] * new since September 1, 2004 [King Safety = 165] [Mobility = 115] [Pawn Structure = 100] [Passed Pawns = 111] [Pins = 105] [Bishop Pair = 100] [Chess Knowledge = 100] [Attractiveness = 103] [Attacking = 102] [Strength of Play = 100] [Draw Contempt Factor = 0.00] [Selective Search = 100] [Search Technique = NULLMOVE] [Engine Learner = off] * off|on [Book Learner = off] * off|passive|moderate|strong|aggressive [Position Learner = off] * off|on [Extended Book Learner = off] * off|read|write|read&write [Clear Hash Table = Never] * Always|Never|PB only [Pruning = MISC_17] * [Pruning = MISC_14] * Queen ending (new style) [Pruning = MISC_25] * [Pruning = MISC_37] * [Pruning = MISC_40] * [Pruning = MISC_52] * [Pruning = MISC_66] * [Pruning = MISC_69] * [Pruning = MISC_78] * adaptive nullmove R=2/3 [Pruning = MISC_03] * move ordering speedup [Pruning = MISC_39] [Pruning = MISC_21] * Lazy Eval (tuning) [Checks Depth = 1] * limit QS checks to 1 ply [Pruning = MISC_30] * extend singular checks [Pruning = MISC_42] * extend first check too [Pruning = MISC_47] * King Safety extension [Pruning = MISC_26] * Endgame extensions [Pruning = MISC_65] * research fail-high-error one ply deeper (!) [Pruning = MISC_28] * More check extensions (!) [Pruning = MISC_22] * Slightly safer Selectivity [Pruning = MISC_38] * New capture extension [Pruning = MISC_44] * New endgame extension [Lazyeval MIDG = moderate] * normal|moderate|strong promising * [Center Control = 25] * 25 [Bishop Mobility = 25] * 25 [Right to Move = 75] * 75 [Strong Squares = 125] * 125 [Pawn Pressure midg = 165] * weight pawn pressure middlegame [Pawn Pressure end0 = 140] * weight pawn pressure early endgame [Pawn Pressure end1 = 125] * weight pawn pressure endgame [Pawn Pressure end2 = 110] * weight pawn pressure simple endgame [Knight Mobility = 88] * 88 [Double Pawns = 112] * 150 [Pawn Formation = 108] * 100 [Weak Pawns = 112] * 100 [Passed Pawn King Tropism = 100] * king tropism to own passed pawns [Progressive Isolated Pawns = 100] * weight isolated pawns (new style) [Adjusted Selectivity MIDG = 6] * Maximum selective depth (midgame) [Adjusted Selectivity END0 = 5] * Maximum selective depth (early endgame) [Adjusted Selectivity END1 = 4] * Maximum selective depth (endgame) [Adjusted Selectivity END2 = 3] * Maximum selective depth (simple endgame) [Time Control = 125] * 125 [Time Control Status = ALWAYS] * ALWAYS|PB ONLY * [Minimum Knight Mobility = 100] * 100 [Minimum Bishop Mobility = 100] * 100 [ANTI-GM = OFF] [EVALUATION = SMART] [Extensions (remaining)= 3] [Extensions (checks)= 0] [Extensions (captures)= 0]
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Last modified: Thu, 15 Apr 21 08:11:13 -0700
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