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Subject: Re: To Odd-Gunnar Malin: Bug in WB2UCI-adaptor

Author: F. Huber

Date: 13:38:51 01/23/05

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On January 23, 2005 at 15:24:44, Odd Gunnar Malin wrote:

Hello Odd-Gunnar,

>I put up a bugfix at:
>http://home.online.no/~malin/sjakk/download/Wb2Uci_1.3_B17.zip

WOW, that was really fast, but I didn´t expect anything else from you - ;-)
many thanks for the bugfix!

>I should get this version out of beta so I can move on, do you have a list of
>engines that still need the adapter and where the author are comfortable wiith
>it being used?

I think that (from the point of stability) your current version can not be
called ´beta´ any longer - already your last version is working here now
since a long time without any problems (except this last small problem with
TheKing), so you could really make it a ´normal´ release! :-)
Since I´m not running very much WB-engines at all (I´m only using your adaptor
for Rebel and King), I´m not able to give you a serious list, sorry.

>In my orgin list there are a lot that are uci engines now and don't need the
>adapter.
>Rebel, ProDeo, TheKing, Glc and Gringo are in my list (Gandalf is uci engine
>now, is it any need to have the 5.1 version running as uci?).
>I will take a closer look at my mailbox, there could be others.
>I'm not looking for strong engines, but engines for use in human-engine games
>primary.

Well, although it´s nice to see that many engine authors are changing to the
UCI-protocol (or at least implementing it additionally), there are still lots
of pure WB-engines.
But I don´t think that it is your task to list or mention them all in the
release of your WB2UCI-adaptor, or even give ready-to-use Wb2Uci.eng files for
them - we already have a very good site for WB-engines and also lots of sources
for such configuration files ...

Many thanks again for your fast update,
and best regards,
Franz.



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