Author: F. Huber
Date: 13:38:51 01/23/05
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On January 23, 2005 at 15:24:44, Odd Gunnar Malin wrote: Hello Odd-Gunnar, >I put up a bugfix at: >http://home.online.no/~malin/sjakk/download/Wb2Uci_1.3_B17.zip WOW, that was really fast, but I didn´t expect anything else from you - ;-) many thanks for the bugfix! >I should get this version out of beta so I can move on, do you have a list of >engines that still need the adapter and where the author are comfortable wiith >it being used? I think that (from the point of stability) your current version can not be called ´beta´ any longer - already your last version is working here now since a long time without any problems (except this last small problem with TheKing), so you could really make it a ´normal´ release! :-) Since I´m not running very much WB-engines at all (I´m only using your adaptor for Rebel and King), I´m not able to give you a serious list, sorry. >In my orgin list there are a lot that are uci engines now and don't need the >adapter. >Rebel, ProDeo, TheKing, Glc and Gringo are in my list (Gandalf is uci engine >now, is it any need to have the 5.1 version running as uci?). >I will take a closer look at my mailbox, there could be others. >I'm not looking for strong engines, but engines for use in human-engine games >primary. Well, although it´s nice to see that many engine authors are changing to the UCI-protocol (or at least implementing it additionally), there are still lots of pure WB-engines. But I don´t think that it is your task to list or mention them all in the release of your WB2UCI-adaptor, or even give ready-to-use Wb2Uci.eng files for them - we already have a very good site for WB-engines and also lots of sources for such configuration files ... Many thanks again for your fast update, and best regards, Franz.
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