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Subject: Re: A curious endgame position between CM6000 and Wcrafty 16.3...opinions?

Author: Howard Exner

Date: 06:03:59 01/25/99

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On January 25, 1999 at 04:05:32, Havergal Brian wrote:

>The following was a game played on a PPro 233.
>Pondering was on for both due to CM 50% CPU hogging deal.
>CM averages around 6-7K nps while wcrafty does around 60K nps in this
>configuration.  Not bad.  Match is game/30min.
>Hash for both was 20MB.  Wcrafty does NOT use Tablebases...those really
>help a great deal.
>Breakdown:  CM gets what appears to be an advantage out of the opening
>with more space.  Wcrafty is left in a position that Steinitz would have
>been proud of.  Lo and behold, wcrafty extricates itself out of the "bind"
>and proceeds to win a pawn.  In the endgame, all forward progress is
>stunted...anyone know how the final position should be decided?
>
>[Event "Computer chess game"]
>[Site "MASTER"]
>[Date "1999.01.25"]
>[Round "-"]
>[White "chessmaster 6000"]
>[Black "wcrafty-16_3"]
>[Result "*"]
>[TimeControl "1800"]
>
>1. Nf3 d5 2. d4 Nf6 3. c4 e6 4. Bg5 Bb4+ 5. Nc3 h6 6. Bxf6 Qxf6 7. e3 O-O
>8. Be2 dxc4 9. Bxc4 Nc6 10. O-O Qe7 11. Qc2 Bd7 12. Rfc1 Rac8 13. a3 Bd6
>14. b4 Qf6 15. Ne4 Qe7 16. Rab1 Rfe8 17. Bd3 e5 18. b5 Nd8 19. Nxe5 Bxe5
>20. dxe5 Qxe5 21. Nc5 Re7 22. Be4 b6 23. Bh7+ Kf8 24. Nxd7+ Rxd7 25. Be4
>Kg8 26. f4 Qe7 27. a4 Ne6 28. Re1 Rcd8 29. Re2 Nc5 30. Bh7+ Kf8 31. Bf5 Rd5
>32. Rc1 Qd6 33. Be4 Rd2 34. Rxd2 Qxd2 35. Qxd2 Rxd2 36. Bf3 Ra2 37. Bd1 Ra3
>38. Rc4 Rxe3 39. Kf2 Ra3 40. Bc2 Ke7 41. Ke2 Ra2 42. Ke3 Kd6 43. Rd4+ Ke6
>44. Rc4 Ra3+ 45. Kd4 Kd6 46. f5 a6 47. Rb4 axb5 48. axb5 c6 49. bxc6 Kxc6
>50. Rc4 Ra7 51. Kc3 b5 52. Rg4 f6 53. Be4+ Nxe4+ 54. Rxe4 Kd5 55. Rg4 Kc5
>56. Kb3 Re7
>
>
>From here on, the two programs played around in endless rookplay which I
>cut short.  Anyone know if this is a draw or win for black?  I don't believe
>infiltration with the black king will get anywhere but who knows.

8/r5p1/5p1p/1p1k1P2/6R1/2K5/6PP/8 b

From this position on move 55 note how white's
king on the c file would be out of play if the action
swung over to the kingside. For this reason a strong
winning try would be to use that passed pawn as a decoy
and play something like this ...

55. .. Ke5 56. Rb4 Kxf5 57. Rxb5+ Kg4 58. Rb4+ Kg5 59. g3 Rd7

The move Rd7 cuts the king off and black should be able to create
a passed pawn on the kingside.

Of course there are other plans that could win also but this one
comes to mind as a decent plan, all stemming from the theme of cutting
off white's king from the scene of the action.

This looks to me like a good position for auto-testing to see
what kind of technique programs would use.





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