Author: Roman Hartmann
Date: 02:52:40 02/03/05
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On February 03, 2005 at 05:01:08, Jose Cortes wrote: > >Hi, I have a little doubt about finding the best way to, given a position, >verify if it is check, using whatever data estructure, bitboard, etc. There are >a lot of ways to do it, most of them using loops, but what is the most >efficient?Someone can help me? >Thx. Hello, are you writing a chess engine or rather a GUI? If you're working on a GUI performance won't matter that much and I guess the easiest way would be to use an 8x8 array then. Basically you need to write/use a move generator. At least if you want to distinguish if it's check/Stalemate/mate. best regards Roman
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