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Subject: About Terra

Author: Peter Fendrich

Date: 05:01:09 01/26/99

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>Peter,
>
>Where does Terra play?
>
>Will

To make a short answear long...

Except from a few copies sent to my friends, it play in my home pc only.
I have an old stubborn idea about this: The design and programming is the fun
part and I don't want to lose my focus on that by participating in tournaments
or trying to sell it. I probably miss some good feedback because of this and of
cource I want it to be as strong as possible, but I'm free as a bird doing
whatever I want to my program without any pressure from other people.
Maybe I will change my mind in the future... In that case I would probably
release the whole thing with source code and all.

The program is fairly strong but I have no intentions to play it online on ICC
or FICS - the telephone cost would be huge!

I started with my program on a TI99 processor back in 1980 or so (or was it
1978?). At that time I named it Nimzo, later on I changed the name to Terra
because of the commercial Nimzo's around. I have completely rewritten the
program many times since then but it has always been a pure bitboard approach
and I have never tried anything else. Now it is all written in Ms C++.

There are two versions: Terra which is a WinBoard compliant consol version and
WinTer which is Terra with my own Windows interface.

I have stolen every good idea I've heard about but have never copied a line of
code except from a random generator copied from Crafty. It was better than my
old one.
I have my own way of handling books, postbooks (what happens after the book) and
learning and a lot of other things, some good and some probably bad.
Right now I try some new ideas about a special kind of root evaluation.
My next step will probably be endgame table base.

//Peter





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