Author: Gian-Carlo Pascutto
Date: 12:21:03 02/06/05
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On February 06, 2005 at 15:15:29, Peter Skinner wrote: >http://www.chessclub.com/help/new-features > >1-Oct-2004: Exploiting having high lag by moving before your seeing your >opponent's move no longer works; you'll just get "It's not your turn". That >trick was never reliable anyway, since you had to hope that your move would >reach the server after your opponent's move did (as well as hoping that your >move turned out to be legal, not to mention good). This change simplifies the >client-server protocol with respect to timestamp and moves, and should stop a >problem we've seen occasionally where time isn't deducted from the clock >correctly. Clients with a true "premove" feature are not affected. > >Unfortunately they are not willing to fix it for the Chesspartner interface, as >it reduces the chances of the lag cheating working. > >Someone on either end has to fix this... it is simply the moves are coming way >to fast. Even the move delay option is not working. I have set it as high as >50ms with no success. This makes no sense. ChessPartner *can't* move before it sees the opponents move. It's not a human that can guess what the opponent is going to play... Either this is not the problem or ICC has severe bugs. -- GCP
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