Author: Ingo Bauer
Date: 15:32:13 02/07/05
Go up one level in this thread
>No problem - maybe tonight I will play 50 or so short games with a 1 second >increment in the Shredder Classic GUI. Here are the three games where Shredder >forfeited on time, for your comment. I will and can not comment on the games but I know that it is impossible for Shredder 7,8,9 to lose on time! The problem is allways related to very short time controls where the transmision of the moves need time in the used interface. I would bet that there are several other engines where this is handled similary. If you use longer time controls it can happen again but you might need 1000 or more games to see one single game. If you play one second increment it should be enough to avoid this "problem"! (again 1/10 of a second should me enough, but no GUI is supporting this and I see no reason why any GUI should!) I would bet if you play 50 games in either SClassic, Arena, or CB (where CB is the most critical GUI) with an increment of 1 second, you will not get a single game which is lost on time! (I had 10000+ with a minimum increment of 2 seconds without ONE lost game because of time!) Bye Ingo PS: I hope I did'nt make myself a fool tonight! ;-)
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.