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Subject: Re: Razoring?

Author: Robert Hyatt

Date: 06:08:15 01/27/99

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On January 27, 1999 at 04:11:42, Amir Ban wrote:

>On January 26, 1999 at 22:08:21, Robert Hyatt wrote:
>
>>On January 26, 1999 at 15:02:10, Peter Fendrich wrote:
>>
>>>On January 26, 1999 at 11:56:50, Steve Maughan wrote:
>>>
>>>>I've heard of this technique but am not sure exactly what it is.  Could someone
>>>>please explain it?
>>>>
>>>>Regards
>>>>
>>>>Steve Maughan
>>>
>>>Like the term "selective program" I don't think there is only one definition.
>>>The first time I heard about razoring in chess programs was in the article:
>>>"Tree-Searching and Tree-Pruning Techniques" by John Birmingham and Peter Kent
>>>at 1977. It was in "Advances in Computer Chess 1" wich I don't have but I got
>>>the article from some other book.
>>>They described razoring like this:
>>>1) In a node make and search the first n (few) moves.
>>>2) The rest of the moves are first evaluated by the static evaluator. If the
>>>evaluator didn't reach alpha they just skipped the move instead of of searching
>>>it.
>>>
>>>At that time it probably was a good idea when the programs reached a few plies.
>>>This old style of razoring is better done by Null moves today, IMHO...
>>>
>>>A more modern approach can be found at Dark Thought's site, especially at the
>>>page: http://wwwipd.ira.uka.de/Tichy/DarkThought/node29.html
>>>They just shortens the depth if the razoring condition is true.
>>>
>>>//Peter
>>
>>The only definition of razoring I remember seeing is the one I use in Crafty:
>>
>>If I am at depth=2 (2 plies from the leaves, IE I have one more ply of
>>full-width stuff to look at before I drop into the q-search code) and the
>>current move is not 'interesting' (not a check, etc.) then I reduce the depth
>>by 1 extra ply which means I drop right into quiesce.  I only do this if the
>>move is uninteresting, and the static eval (including material) is so far below
>>alpha that 'uninteresting' moves have little chance to bring it back up to a
>>point where it won't fail low.
>>
>>works pretty well most of the time, and speeds the search by 25-50% generally.
>
>But this is just futility pruning, which I guess most everybody does. Razoring
>is supposed to be a sort of forward pruning where rather than skipping an entire
>subtree, you search it to a reduced depth, typically one less than normal depth.
> The advantage is that you get most of the saving but with much lower risk than
>pruning entire subtrees.
>
>Razoring is the only forward pruning technique Junior uses, with a depth
>reduction of one (half-ply).
>
>Seems like Crafty uses the same definition. Grep the source and you'll find this
>comment:
>
>/*
> ----------------------------------------------------------
>|                                                          |
>|   now we toss in the "razoring" trick, which simply says |
>|   if we are doing fairly badly, we can reduce the depth  |
>|   an additional ply, if there was nothing at the current |
>|   ply that caused an extension.                          |
>|                                                          |
> ----------------------------------------------------------
>*/
>
>Amir


I'm confused...  is my definition of 'razoring' right or wrong?  This idea
came from an old JICCA although I don't remember which, as this was written
about three years ago I think...

But I am definitely not 'pruning' because I don't just toss the move (I have
tried that some as well but didn't like the result.  I got a lot faster, but
I found problems in wild positions, just where I don't need problems.)




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