Author: Derek Winter
Date: 10:34:05 02/12/05
Go up one level in this thread
William:
I am a bit confused: are you referring to two different programs on two
different CDs? If so, does one run as a separate program and the other one can
be installed as an engine in ChessBase and/or Chess Assistant?
No one seems to know how to do this or even if it is possible.
Thanks, Derek
On February 12, 2005 at 12:10:43, William Penn wrote:
>re GUI compatibilities - Classic Shredder vs CB Shredder
>
>After 5 days of intensive testing, I have concluded that the Classic Shredder
>GUI (that comes with Shredder 9 UCI from shredderchess.com) is good for
>analysis, maybe the best in that department. It also has some unique features
>not available elsewhere. I like it. So it's a keeper.
>
>But at the same time, clearly it lacks versatile database and opening book
>features. Therefore I will have to continue to use the CB Shredder/Fritz GUI for
>those purposes. I have the Shredder8 GUI from CB which works fine in that
>regard.
>
>That means I will be running both of those GUI's simultaneously, switching
>between them as necessary, both operating on the same game from the same
>database. It's easy enough to switch between them with the windows keyboard
>command alt-tab. But that raises the question of compatibility. Are there any
>problems running both of them at the same time?
>
>So far I haven't encountered compatibility problems, except that they can't both
>have the same file open simultaneously. But that's pretty basic because they
>will be operating on the same chess game simultaneously, which means they will
>both have to access the same database file! I have found that is workable if I'm
>careful to close the file in the CB GUI before attempting to modify it with the
>Classic GUI (such as by saving or replacing a game). The easiest way is just to
>"x-off" (close) the database window in the CB GUI before I attempt to modify the
>file with the Classic GUI. That's normally what I want to do, and I haven't
>tested the reverse situation enough to comment.
>
>They can both read the same file simultaneously if that's all I want to do, no
>special considerations there - unless I want to work on the file simultaneously
>with a 3rd program such as a text editor. In that case the text editor may
>believe that the file is 'read only' and refuse to modify it, but that situation
>doesn't arise very often and isn't a serious limitation.
>
>There are only two options for database file types for communication between
>these two GUIs, as limited by the Classic GUI: CBF and PGN. I won't use CBF
>because it cuts off my tournament names in unpredictable fashion. So that leaves
>PGN. In my experience the PGN files used by these two GUI's are compatible
>except they have somewhat different implimentations of PGN. The CB GUI uses more
>PGN headers, which are dropped if the Classic GUI operates on the file (saves or
>replaces a game). With that understanding, they seem compatible. If I operate on
>the PGN database with the CB GUI, it adds some extra PGN headers. Then if I
>operate on the file with the Classic GUI, it drops those extra headers. So it's
>a constant struggle between them in that regard, but otherwise the PGN files
>survive OK.
>
>Can both GUI's be calculating analysis at the same time? Yes, but it wouldn't
>make much sense in most cases, because they would be competing for processor
>time and neither would do very well. So I don't propose to use them in that way.
>WP
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