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Subject: Re: Avoid 1.h7 (Tao 5.6 no)

Author: Kurt Utzinger

Date: 23:40:09 02/12/05

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On February 12, 2005 at 22:33:35, Rick Hagen wrote:

>
>[D] 3R2nk/r5p1/6PP/3NK3/8/8/8/8 w - - 0 2
>
>From the game Kramnik-Krasenkov (Wijk aan Zee 2003)
>The obvious 1.h7 leads to a draw (perpetual check with rook)
>Kramnik played Ne3 btw, and won.
>Engines that see the draw after h7 rather fast are Goliath Light 1.5
>and Anaconda 1.0
>Most engines have difficulties seeing the "crazy rook" concept.
>How does your engine(s) handle this?
>
>Rick


Neue Partie, 120'/40+60'/20+30'
3R2nk/r5p1/6PP/3NK3/8/8/8/8 w - - 0 1

Analysis by Tao 5.6:

2.hxg7+ Kxg7
  +-  (2.10)   Depth: 1/2   00:00:00
2.h7 Re7+ 3.Nxe7
  +-  (2.99)   Depth: 1/2   00:00:00
  +-  (#2)   Depth: 4/10   00:00:00

(Utzinger, MyTown 13.02.2005)




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