Author: Kurt Utzinger
Date: 00:19:00 02/13/05
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On February 12, 2005 at 22:33:35, Rick Hagen wrote: > >[D] 3R2nk/r5p1/6PP/3NK3/8/8/8/8 w - - 0 2 > >From the game Kramnik-Krasenkov (Wijk aan Zee 2003) >The obvious 1.h7 leads to a draw (perpetual check with rook) >Kramnik played Ne3 btw, and won. >Engines that see the draw after h7 rather fast are Goliath Light 1.5 >and Anaconda 1.0 >Most engines have difficulties seeing the "crazy rook" concept. >How does your engine(s) handle this? > >Rick Neue Partie, 120'/40+60'/20+30' 3R2nk/r5p1/6PP/3NK3/8/8/8/8 w - - 0 1 Analysis by AnMon5.40: 2.Rxg8+ Kxg8 ± (0.74) Depth: 1 00:00:00 2.h7 Re7+ 3.Kf4 Rf7+ 4.gxf7 Kxh7 5.fxg8Q+ Kg6 6.Rd7 Kh5 7.Nc7 g6 8.Qg7 Kh4 9.Qxg6 Kh3 10.Qh7+ Kg2 11.Qc2+ Kg1 12.Rd1# +- (3.96) Depth: 1 00:00:00 +- (#6) Depth: 9 00:00:00 386kN (Utzinger, MyTown 13.02.2005)
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