Author: Kurt Utzinger
Date: 00:37:28 02/13/05
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On February 12, 2005 at 22:33:35, Rick Hagen wrote: > >[D] 3R2nk/r5p1/6PP/3NK3/8/8/8/8 w - - 0 2 > >From the game Kramnik-Krasenkov (Wijk aan Zee 2003) >The obvious 1.h7 leads to a draw (perpetual check with rook) >Kramnik played Ne3 btw, and won. >Engines that see the draw after h7 rather fast are Goliath Light 1.5 >and Anaconda 1.0 >Most engines have difficulties seeing the "crazy rook" concept. >How does your engine(s) handle this? > >Rick Neue Partie, 120'/40+60'/20+30' 3R2nk/r5p1/6PP/3NK3/8/8/8/8 w - - 0 1 Analysis by Shredder 9 UCI: 2.hxg7+ Kxg7 ² (0.49) Depth: 1/2 00:00:00 ² (0.49) Depth: 1/2 00:00:00 2.h7 Re7+ 3.Kd4 Re4+ 4.Kc5 Rc4+ 5.Kd6 Rc6+ 6.Kd7 +- (3.28) Depth: 1/4 00:00:00 = (0.02) Depth: 21/49 00:05:31 143883kN 2.Rd6 = (0.03) Depth: 21/49 00:08:13 216050kN ² (0.38) Depth: 21/49 00:08:20 218721kN (Utzinger, MyTown 13.02.2005)
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