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Subject: Re: Avoid 1.h7 (Shredder 9 UCI ok)

Author: Kurt Utzinger

Date: 00:37:28 02/13/05

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On February 12, 2005 at 22:33:35, Rick Hagen wrote:

>
>[D] 3R2nk/r5p1/6PP/3NK3/8/8/8/8 w - - 0 2
>
>From the game Kramnik-Krasenkov (Wijk aan Zee 2003)
>The obvious 1.h7 leads to a draw (perpetual check with rook)
>Kramnik played Ne3 btw, and won.
>Engines that see the draw after h7 rather fast are Goliath Light 1.5
>and Anaconda 1.0
>Most engines have difficulties seeing the "crazy rook" concept.
>How does your engine(s) handle this?
>
>Rick


Neue Partie, 120'/40+60'/20+30'
3R2nk/r5p1/6PP/3NK3/8/8/8/8 w - - 0 1

Analysis by Shredder 9 UCI:

2.hxg7+ Kxg7
  ²  (0.49)   Depth: 1/2   00:00:00
  ²  (0.49)   Depth: 1/2   00:00:00
2.h7 Re7+ 3.Kd4 Re4+ 4.Kc5 Rc4+ 5.Kd6 Rc6+ 6.Kd7
  +-  (3.28)   Depth: 1/4   00:00:00
  =  (0.02)   Depth: 21/49   00:05:31  143883kN
2.Rd6
  =  (0.03)   Depth: 21/49   00:08:13  216050kN
  ²  (0.38)   Depth: 21/49   00:08:20  218721kN

(Utzinger, MyTown 13.02.2005)




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