Author: Peter Fendrich
Date: 09:13:48 02/16/05
Go up one level in this thread
On February 16, 2005 at 11:35:39, Uri Blass wrote: >Note first that Movei of today may make stupid mistakes in the middle game >regardless of time because of null move pruning and in case of zugzwang in the >middle game it may blunder. > >In thoery it also may blunder in endgames that are not pawn endgame because of >zugzwang but in that case you need more than one zugzwang in the same line. > >It is not in the top of the priority to fix it today and if somebody want to >encourage me to fix the problem in the future then showing me games when movei >lost because of missing a zugzwang may be productive. > > > > > >If you have an engine X that may do stupid tactical blunders regardless of the >time control that are only typical for it(I am not talking about null move >pruning that is a problem of a lot of engines) then please answer the following >question > >1)What is the reason that you did not fix the stupid blunders that X >does? > >a)It is not easy to fix the problems and you had other priorities. >b)It is easy to fix the problems but it is not easy to do it without >making it slower and the easy solution to fix the problem means >that it will be weaker. >c)refuse to reply >d)another reply I don't have the time. Maybe it's easy, I don't know, but it's not "that" easy. Probably this is answer a) is it? >2)Do you plan to fix the stupid blunders that only X does in a >future version of X (or part of them)? > a)Not in the near future. Probably never. Terra development is finished... >3)In case that you fix the problems or part of them do you plan to >give information that you do it before the release of new version? > a) yes if I do the changes which I probably won't do. >Uri Now to my question to you. Why do you ask? /Peter
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.