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Subject: Re: For all author of engines that may make stupid tactical blunders

Author: Uri Blass

Date: 09:59:51 02/16/05

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On February 16, 2005 at 12:13:48, Peter Fendrich wrote:

>On February 16, 2005 at 11:35:39, Uri Blass wrote:
>
>>Note first that Movei of today may make stupid mistakes in the middle game
>>regardless of time because of null move pruning and in case of zugzwang in the
>>middle game it may blunder.
>>
>>In thoery it also may blunder in endgames that are not pawn endgame because of
>>zugzwang but in that case you need more than one zugzwang in the same line.
>>
>>It is not in the top of the priority to fix it today and if somebody want to
>>encourage me to fix the problem in the future then showing me games when movei
>>lost because of missing a zugzwang may be productive.
>>
>>
>>
>>
>>
>>If you have an engine X that may do stupid tactical blunders regardless of the
>>time control that are only typical for it(I am not talking about null move
>>pruning that is a problem of a lot of engines) then please answer the following
>>question
>>
>>1)What is the reason that you did not fix the stupid blunders that X
>>does?
>>
>>a)It is not easy to fix the problems and you had other priorities.
>>b)It is easy to fix the problems but it is not easy to do it without
>>making it slower and the easy solution to fix the problem means
>>that it will be weaker.
>>c)refuse to reply
>>d)another reply
>I don't have the time. Maybe it's easy, I don't know, but it's not "that" easy.
>Probably this is answer a) is it?
>
>>2)Do you plan to fix the stupid blunders that only X does in a
>>future version of X (or part of them)?
>>
>
>a)Not in the near future. Probably never. Terra development is finished...
>
>>3)In case that you fix the problems or part of them do you plan to
>>give information that you do it before the release of new version?
>>
>a) yes if I do the changes which I probably won't do.
>
>>Uri
>
>Now to my question to you. Why do you ask?
>
>/Peter

Thanks for answering
I did not know that Terra does stupid tactical blunders that are no problem of
time.

This is also a problem of Junior

I asked Amir Ban by email and he simply refused to answer about these
questions(at least he replied my email that is better than simply ignoring it so
I know that he got my email and my questions).

I was interested to know if there are other engines with similiar problems so I
can guess better the reasons that Amir does not fix the mistakes of Junior(they
have small but still positive practical importance and people already posted
games when Junior lost 1/2 point because of 2 of the problems).

Uri



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