Author: Peter Fendrich
Date: 13:19:09 02/16/05
Go up one level in this thread
On February 16, 2005 at 12:59:51, Uri Blass wrote: >On February 16, 2005 at 12:13:48, Peter Fendrich wrote: > >>On February 16, 2005 at 11:35:39, Uri Blass wrote: >> >>>Note first that Movei of today may make stupid mistakes in the middle game >>>regardless of time because of null move pruning and in case of zugzwang in the >>>middle game it may blunder. >>> >>>In thoery it also may blunder in endgames that are not pawn endgame because of >>>zugzwang but in that case you need more than one zugzwang in the same line. >>> >>>It is not in the top of the priority to fix it today and if somebody want to >>>encourage me to fix the problem in the future then showing me games when movei >>>lost because of missing a zugzwang may be productive. >>> >>> >>> >>> >>> >>>If you have an engine X that may do stupid tactical blunders regardless of the >>>time control that are only typical for it(I am not talking about null move >>>pruning that is a problem of a lot of engines) then please answer the following >>>question >>> >>>1)What is the reason that you did not fix the stupid blunders that X >>>does? >>> >>>a)It is not easy to fix the problems and you had other priorities. >>>b)It is easy to fix the problems but it is not easy to do it without >>>making it slower and the easy solution to fix the problem means >>>that it will be weaker. >>>c)refuse to reply >>>d)another reply >>I don't have the time. Maybe it's easy, I don't know, but it's not "that" easy. >>Probably this is answer a) is it? >> >>>2)Do you plan to fix the stupid blunders that only X does in a >>>future version of X (or part of them)? >>> >> >>a)Not in the near future. Probably never. Terra development is finished... >> >>>3)In case that you fix the problems or part of them do you plan to >>>give information that you do it before the release of new version? >>> >>a) yes if I do the changes which I probably won't do. >> >>>Uri >> >>Now to my question to you. Why do you ask? >> >>/Peter > >Thanks for answering >I did not know that Terra does stupid tactical blunders that are no problem of >time. well, that's of course a matter of definition. Terra does blunders and I have a vague idea of why. > >This is also a problem of Junior > >I asked Amir Ban by email and he simply refused to answer about these >questions(at least he replied my email that is better than simply ignoring it so >I know that he got my email and my questions). > >I was interested to know if there are other engines with similiar problems so I >can guess better the reasons that Amir does not fix the mistakes of Junior(they >have small but still positive practical importance and people already posted >games when Junior lost 1/2 point because of 2 of the problems). There's a big difference between me that doesn't need any money from my program and Amir that I suppose live from Junior. I'm sure his reason is completely different from mine. /Peter
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