Author: Andrei Fortuna
Date: 10:44:31 02/17/05
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Hi there, I thought about this but I wanted something which could develop a player's tactical vision by solving those problems and the book I was talking about had this kind of puzzles grouped by categories (deflection, x-ray attack and so forth) - it was ideal. I can't just take puzzles off the 'net, I have to categorize them and so forth and that takes too much work. Regards, Andrei On February 17, 2005 at 12:49:56, Pallav Nawani wrote: >On February 17, 2005 at 07:32:16, Andrei Fortuna wrote: > >>Greetings, >> >>As I announced earlier I have been writing a chess software application. >>I decided to name it ChupaCerebros so Ulysses Omycron won the best name >>competion. >> >>Unfortunately I have stopped development of the application, the main reason >>beeing that I found out that the book I wanted to use to fill the game with >>puzzles was already used for CT-ART 3.0 and that raises many legal issue. >> > >Don't give up so easily. This does not seem to be a difficult problem. > >What kind of puzzles were you looking at? I believe there are several puzzles >available on internet for download for free. Although I am not sure about this. > >However, there is another way. Most likely you are looking at tactical puzzles? >Then you can download (for example) Thousands of AEGT /CHESSWAR /RWBC /WBEC >games and take your puzzles from those. > >I am sure Heinz, Olivier, Leo won't mind that at all, and you will have a lot of >hot tactical puzzles for free. Not only this, but these puzzles are essentially >free of analysis problems!! > >And if you are willing to spare some computer time, run a lot of blitz games and >then take your puzzles from those. Who needs human composed puzzles when you can >get programs to compose them? :) > >Hope that helps >Pallav
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