Author: Eric Oldre
Date: 12:47:53 02/17/05
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On February 17, 2005 at 12:49:56, Pallav Nawani wrote: >Don't give up so easily. This does not seem to be a difficult problem. > >What kind of puzzles were you looking at? I believe there are several puzzles >available on internet for download for free. Although I am not sure about this. > >However, there is another way. Most likely you are looking at tactical puzzles? >Then you can download (for example) Thousands of AEGT /CHESSWAR /RWBC /WBEC >games and take your puzzles from those. > >I am sure Heinz, Olivier, Leo won't mind that at all, and you will have a lot of >hot tactical puzzles for free. Not only this, but these puzzles are essentially >free of analysis problems!! > >And if you are willing to spare some computer time, run a lot of blitz games and >then take your puzzles from those. Who needs human composed puzzles when you can >get programs to compose them? :) > >Hope that helps >Pallav Pallav, How would you convert the games to puzzles? What I mean is, what would you look for programatically in the games to find the positions that would make good puzzles? Eric
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