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Subject: Re: ChupaCerebros : a chess puzzles game

Author: Eric Oldre

Date: 12:47:53 02/17/05

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On February 17, 2005 at 12:49:56, Pallav Nawani wrote:

>Don't give up so easily. This does not seem to be a difficult problem.
>
>What kind of puzzles were you looking at? I believe there are several puzzles
>available on internet for download for free. Although I am not sure about this.
>
>However, there is another way. Most likely you are looking at tactical puzzles?
>Then you can download (for example) Thousands of AEGT /CHESSWAR /RWBC /WBEC
>games and take your puzzles from those.
>
>I am sure Heinz, Olivier, Leo won't mind that at all, and you will have a lot of
>hot tactical puzzles for free. Not only this, but these puzzles are essentially
>free of analysis problems!!
>
>And if you are willing to spare some computer time, run a lot of blitz games and
>then take your puzzles from those. Who needs human composed puzzles when you can
>get programs to compose them? :)
>
>Hope that helps
>Pallav


Pallav,

How would you convert the games to puzzles?

What I mean is, what would you look for programatically in the games to find the
positions that would make good puzzles?

Eric



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