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Subject: Re: Infinite analysis... bug?

Author: Uri Blass

Date: 17:49:38 02/19/05

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On February 19, 2005 at 18:33:54, Jonas Cohonas wrote:

>On February 17, 2005 at 18:20:34, Dieter Buerssner wrote:
>
>>On February 17, 2005 at 17:41:04, Jonas Cohonas wrote:
>>
>>>In other words, when i observe this behaviour has the engine quit or does it
>>>still search at it's normal strength regardless of the low kN/s #?
>>
>>I guess it is no problem normally, and the engine will work with normal
>>strength. My engine also shows this behaviour. What happens is, that the counter
>>for the nodes will overflow typically after about 4 billion nodes. When reaching
>>this number of nodes, it will start at zero again.
>>
>>It is similar to the milage counter on your car. Perhaps it has 5 digits, and
>>after mile 99999 it will jump to zero again (it will "overflow"). If your car
>>also had a stop watch for the time you drive, it could show your average speed
>>by dividing miles through the hours on the watch. When you hit 100000 miles, the
>>average speed will hit zero. Still your car did not get slower really.
>>
>>Regards,
>>Dieter
>
>Thank's for your response and to the others too!
>
>I guess the next question would be, why don't you guys fix this :) ? I don't see
>this behaviour in Shredder or Fritz, but pretty much in all the amateurs and
>even a few pro's, a lot of people use engines for analysis and i am sure choose
>either Shredder and Fritz "just to be safe".

As long as movei is an extremely weak engine relative to shredder and even weak
engine relative to the best free engines I do not expect somebody to use it for
long analysis so there is no reason to care to fix the problem.

Uri



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