Author: Uri Blass
Date: 17:49:38 02/19/05
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On February 19, 2005 at 18:33:54, Jonas Cohonas wrote: >On February 17, 2005 at 18:20:34, Dieter Buerssner wrote: > >>On February 17, 2005 at 17:41:04, Jonas Cohonas wrote: >> >>>In other words, when i observe this behaviour has the engine quit or does it >>>still search at it's normal strength regardless of the low kN/s #? >> >>I guess it is no problem normally, and the engine will work with normal >>strength. My engine also shows this behaviour. What happens is, that the counter >>for the nodes will overflow typically after about 4 billion nodes. When reaching >>this number of nodes, it will start at zero again. >> >>It is similar to the milage counter on your car. Perhaps it has 5 digits, and >>after mile 99999 it will jump to zero again (it will "overflow"). If your car >>also had a stop watch for the time you drive, it could show your average speed >>by dividing miles through the hours on the watch. When you hit 100000 miles, the >>average speed will hit zero. Still your car did not get slower really. >> >>Regards, >>Dieter > >Thank's for your response and to the others too! > >I guess the next question would be, why don't you guys fix this :) ? I don't see >this behaviour in Shredder or Fritz, but pretty much in all the amateurs and >even a few pro's, a lot of people use engines for analysis and i am sure choose >either Shredder and Fritz "just to be safe". As long as movei is an extremely weak engine relative to shredder and even weak engine relative to the best free engines I do not expect somebody to use it for long analysis so there is no reason to care to fix the problem. Uri
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