Author: Uri Blass
Date: 12:10:51 02/20/05
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On February 20, 2005 at 15:08:52, Jonas Cohonas wrote: >>The problem of chess programmers is to decide if something is productive >>and it is possible that knowledge is simply counter productive even if you >>assume the same number of nodes per second. >> >>Uri > >But wouldn't you agree that in order to be competitive on todays "scene" (as a >programmer of a chess engine) you have to make sure that your engine is as >all-round as it can be in terms of having to do equally good at as many time >controls as possible? Most improvements are improvements in every time control. Uri
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