Author: Mike Byrne
Date: 08:55:29 02/21/05
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On February 21, 2005 at 00:04:51, Peter Skinner wrote: >On February 20, 2005 at 23:13:50, mike schoonover wrote: > >>hi peter, >>thanks for the reams of info. >>not quite sure what it means. >>i think i have a timing issue. >>using cable moden,i mean world class cable modem. >>i have'nt really checked but i'll bet in the top 5% in the world. >>i think the return commands from ics via winboard are so quick crafty >>is'nt ready. >>does this make sense? >>never have this problem with ruffian or pro deo. >>infreaquently with other programs. >>its not specific with anyones particular compile either. >>it just nags at me. >>thanks anyway pete. >>regards >>mike > >Yes there is a problem with Crafty and exitting when the gameend command is >reached. > >This was discussed here a while ago, and Bob stated it has been a problem for >years. > >Since I stopped specifying the the SSE/SSE2 instructions when compiling, I see >it less and less. > >I don't know if that helps at all, but there is definately a "bug" in Crafty >when a game ends, and it hangs and won't start a new game, or just unloads all >together. > >Peter I did not notice this behavior last night wile running Crafty64 (using 64 bit Winboard) - how frequently do you see this behavior. I suspect it may be more of Winboard/Crafty/ICC bug than strictly a Crafty bug. If it was happening too much under Linux Bob would have fixed it.
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