Author: Peter Skinner
Date: 12:11:56 02/21/05
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On February 21, 2005 at 13:40:07, Mike Byrne wrote: >On February 21, 2005 at 12:28:19, Peter Skinner wrote: > >>On February 21, 2005 at 11:55:29, Mike Byrne wrote: >> >>>I did not notice this behavior last night wile running Crafty64 (using 64 bit >>>Winboard) - how frequently do you see this behavior. I suspect it may be more of >>>Winboard/Crafty/ICC bug than strictly a Crafty bug. If it was happening too >>>much under Linux Bob would have fixed it. >> >>I don't see it as much as I used to. When I stopped using the /arch:SSE compile >>option, the problem "went away" for a while. It still happens from time to time, >>but not nearly as much as it used to. >> >>I also found compiling my own Winboard helped. >> >>Bob said he has tried to fix it, but he doesn't know _exactly_ what is causing >>it. He only states it has been happening for a while now. >> >>Peter > >interesting - I did not see it at all last night - but that was only a few games Actually I haven't seen it in a "while". Either I have corrected it with the various compiles I have done, or something else has been fixed. During the weekend of the CCT7, my account Somnus(C) played using one of the newer builds of Crafty that I had done. It played for two days straight without incident. It also played all night on FICS without a problem. (31 blitz games, 8 lightning, 2 standard)
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