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Subject: Re: Move Generation

Author: Bo Persson

Date: 13:11:30 02/24/05

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On February 24, 2005 at 03:20:27, Guillaume MOYA wrote:

>On February 23, 2005 at 11:26:47, Mathieu Pagé wrote:
>
>Hi guys, thanks a lot I fixed my alpha beta functions, and now, there are
>cut-off, there was a bug. Now I try different ways to sort the generated move,
>the quicksort method is rather slow, I'm going to have a try with radix sort, or
>just moving the 3 or 4 best moves to the beginning of the list.
>

Yes, please try that - it's called Selection Sort in this context.  :-)

Quicksort has some set up cost which is hard to recover on a short sequence.
Also remember that is has its worst case timing for an already sorted sequence.
Not too unlikely here!


Bo Persson




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