Author: blass uri
Date: 10:23:16 01/29/99
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On January 29, 1999 at 10:29:53, Michael Ginat wrote: >Sorry if this has been brought up before. > >I was playing a blitz game 4' 2" and with about 2 minutes remaining Junior >suddenly stopped moving and of course lost on time. > >Any ideas as to how that could happen? > >Michael Can you post the game? I told Amir Ban some monthes ago about the bug of losing on time. I found it in a game between Junior5 and Junior4.6(engine against engine) 1 minute per game+ 15 seconds per move. It is rare but can happen because Junior5 feels a duty to finish the iteration and does not look in the clock before finishing the iteration. Another possibility is that Junior5 was in an infinite loop. I do not know if an infinite loop is possible in practical game but I found that it is probably possible if I change the threshold parameter (I can never be sure that a loop is infinite and not finite without knowing the source code). Uri
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