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Subject: Re: Lots of best moves

Author: Uri Blass

Date: 12:01:35 03/01/05

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On March 01, 2005 at 14:49:47, Heiner Marxen wrote:

>On March 01, 2005 at 14:34:36, Uri Blass wrote:
>
>>On March 01, 2005 at 14:24:44, Dann Corbit wrote:
>>
>>>On March 01, 2005 at 14:22:49, Uri Blass wrote:
>>>
>>>>On March 01, 2005 at 13:53:34, Dann Corbit wrote:
>>>>
>>>>>The opposite of a good test move (one best move choice) is one with lots of
>>>>>equally good winning moves.  I was playing around, analyzing some Orangutan
>>>>>games and stumbled on this position:
>>>>>[D]1Q6/8/2K5/3NQ1p1/8/8/5k2/8 w - - acn 2564; acs 0; bm Nc3 Ne3 Qb1 Qb3 Qb4 Qb5
>>>>>Qbb2+ Qbh8 Qc3 Qc8 Qe3+ Qe4 Qe6 Qe7 Qee8 Qf5+ Qf8+ Qg3+ Qh2+; ce 32762; dm 3; pv
>>>>>Qf5+ Kg2 Ne3+ Kg1 Qf1#;
>>>>>
>>>>>Which made me wonder,
>>>>>In a real game, what is the most ever equally good (DTM) simultaneous best
>>>>>moves?
>>>>>
>>>>>19 equal mates in 3 is interesting, but I wonder if there has ever been (for
>>>>>example) 100 best moves leading to mate in some minimum distance.
>>>>
>>>>I think that it will be hard to find more than 100 legal move in games(you can
>>>>construct position with more than 200 moves but if you talk about positions from
>>>>real games then my experience is that even more than 80 is very rare).
>>>>
>>>>constructing a position with more than 19 mates in 1 is easy
>>>>
>>>>
>>>>
>>>>[D]k7/2PPPPPP/7K/2Q5/2Q5/2Q5/6R1/1R5B w - - 0 1
>>>>
>>>>Here is first position that I composed and I am sure it is easy to compose a
>>>>better example.
>>>
>>>That is why I restricted the set to "real games" rather than constructed
>>>problems.  But that is an equally interesting alternative question.
>>
>>I think that the second example that I compose is better
>>
>>[D]1Q5B/2N1Q1R1/4N3/Q1B1k3/3RBR2/8/7Q/Q3Q1K1 w - - 0 1
>>
>>I can modify movei to calculate how many mates in 1 white has in a short time
>>but it seems that every move of the pieces except the kings and the queens is
>>indirect mate because every square near the king is protected by at least 2
>>white pieces and only one can stop defending it.
>>
>>I am sure that there is a better example than it.
>>
>>
>>Uri
>
>Not bad, 57 mate in 1:
>
>W:  Kg1 Qa1 Qa5 Qb8 Qe1 Qe7 Qh2 Rd4 Rf4 Rg7 Bc5 Be4 Bh8 Nc7 Ne6 (15)
>B:  Ke5 (1)
>FEN: 1Q5B/2N1Q1R1/4N3/Q1B1k3/3RBR2/8/7Q/Q3Q1K1 w - -
>analysing (mate in 1 moves):
>Solution (in 1 moves):
>        Ne6 - d8
>        Ne6 - f8
>        Ne6 - g5
>        Nc7 - a8
>        Nc7 - a6
>        Nc7 - b5
>        Nc7 - d5
>        Nc7 - e8
>        Be4 - f5
>        Be4 - g6
>        Be4 - h7
>        Be4 - d3
>        Be4 - c2
>        Be4 - b1
>        Be4 - f3
>        Be4 - g2
>        Be4 - h1
>        Be4 - d5
>        Be4 - c6
>        Be4 - b7
>        Be4 - a8
>        Bc5 - d6
>        Bc5 - b4
>        Bc5 - a3
>        Bc5 - b6
>        Bc5 - a7
>        Rg7 - h7
>        Rg7 - f7
>        Rg7 - g8
>        Rg7 - g6
>        Rg7 - g5
>        Rg7 - g4
>        Rg7 - g3
>        Rg7 - g2
>        Rf4 - g4
>        Rf4 - h4
>        Rf4 - f5
>        Rf4 - f6
>        Rf4 - f7
>        Rf4 - f8
>        Rf4 - f3
>        Rf4 - f2
>        Rf4 - f1
>        Rd4 - c4
>        Rd4 - b4
>        Rd4 - a4
>        Rd4 - d5
>        Rd4 - d6
>        Rd4 - d7
>        Rd4 - d8
>        Rd4 - d3
>        Rd4 - d2
>        Rd4 - d1
>        Qh2 - h5
>        Qe7 - g5
>        Qe7 - f6
>        Qe7 - d6
>
>Cheers,
>Heiner

Modified movei confirm that it is correct.

originally I tried to use chest under fritz gui but when I copied list of the
solutions I saw that the same solution repeated more than once.

Here is analysis copied from the fritz gui.

New game,
1Q5B/2N1Q1R1/4N3/Q1B1k3/3RBR2/8/7Q/Q3Q1K1 w - - 0 1

Analysis by ChestUCI Ver.3.7:

1.Nd8#
  +-  (#1)   Depth: 1   00:00:00
1.Nf8#
  +-  (#1)   Depth: 1   00:00:00
1.Ng5#
  +-  (#1)   Depth: 1   00:00:00
1.Na8#
  +-  (#1)   Depth: 1   00:00:00
1.Na6#
  +-  (#1)   Depth: 1   00:00:00
1.Nb5#
  +-  (#1)   Depth: 1   00:00:00
1.Nd5#
  +-  (#1)   Depth: 1   00:00:00
1.Ne8#
  +-  (#1)   Depth: 1   00:00:00
1.Bf5#
  +-  (#1)   Depth: 1   00:00:00
1.Bg6#
  +-  (#1)   Depth: 1   00:00:00
1.Bh7#
  +-  (#1)   Depth: 1   00:00:00
1.Bd3#
  +-  (#1)   Depth: 1   00:00:00
1.Bc2#
  +-  (#1)   Depth: 1   00:00:00
1.Bb1#
  +-  (#1)   Depth: 1   00:00:00
1.Bf3#
  +-  (#1)   Depth: 1   00:00:00
1.Bg2#
  +-  (#1)   Depth: 1   00:00:00
1.Bh1#
  +-  (#1)   Depth: 1   00:00:00
1.Bd5#
  +-  (#1)   Depth: 1   00:00:00
1.Bc6#
  +-  (#1)   Depth: 1   00:00:00
1.Bb7#
  +-  (#1)   Depth: 1   00:00:00
1.Ba8#
  +-  (#1)   Depth: 1   00:00:00
1.Bd6#
  +-  (#1)   Depth: 1   00:00:00
1.Bb4#
  +-  (#1)   Depth: 1   00:00:00
1.Ba3#
  +-  (#1)   Depth: 1   00:00:00
1.Bb6#
  +-  (#1)   Depth: 1   00:00:00
1.Ba7#
  +-  (#1)   Depth: 1   00:00:00
1.Rh7#
  +-  (#1)   Depth: 1   00:00:00
1.Rgf7#
  +-  (#1)   Depth: 1   00:00:00
1.Rg8#
  +-  (#1)   Depth: 1   00:00:00
1.Rg6#
  +-  (#1)   Depth: 1   00:00:00
1.Rg5#
  +-  (#1)   Depth: 1   00:00:00
1.Rgg4#
  +-  (#1)   Depth: 1   00:00:00
1.Rg3#
  +-  (#1)   Depth: 1   00:00:00
1.Rg2#
  +-  (#1)   Depth: 1   00:00:00
1.Rfg4#
  +-  (#1)   Depth: 1   00:00:00
1.Rh4#
  +-  (#1)   Depth: 1   00:00:00
1.Rf5#
  +-  (#1)   Depth: 1   00:00:00
1.Rf6#
  +-  (#1)   Depth: 1   00:00:00
1.Rff7#
  +-  (#1)   Depth: 1   00:00:00
1.Rf8#
  +-  (#1)   Depth: 1   00:00:00
1.Rf3#
  +-  (#1)   Depth: 1   00:00:00
1.Rf2#
  +-  (#1)   Depth: 1   00:00:00
1.Rf1#
  +-  (#1)   Depth: 1   00:00:00
1.Rc4#
  +-  (#1)   Depth: 1   00:00:00
1.Rb4#
  +-  (#1)   Depth: 1   00:00:00
1.Ra4#
  +-  (#1)   Depth: 1   00:00:00
1.Rd5#
  +-  (#1)   Depth: 1   00:00:00
1.Rd6#
  +-  (#1)   Depth: 1   00:00:00
1.Rd7#
  +-  (#1)   Depth: 1   00:00:00
1.Rd8#
  +-  (#1)   Depth: 1   00:00:00
1.Rd3#
  +-  (#1)   Depth: 1   00:00:00
1.Rd2#
  +-  (#1)   Depth: 1   00:00:00
1.Rd1#
  +-  (#1)   Depth: 1   00:00:00
1.Qh5#
  +-  (#1)   Depth: 1   00:00:00
1.Qg5#
  +-  (#1)   Depth: 1   00:00:00
1.Qf6#
  +-  (#1)   Depth: 1   00:00:00
1.Qd6#
  +-  (#1)   Depth: 1   00:00:00
1.Qd6#
  +-  (#1)   Depth: 1/1   00:00:00
1.Qf6#
  +-  (#1)   Depth: 1/1   00:00:00
1.Qg5#
  +-  (#1)   Depth: 1/1   00:00:00
1.Qh5#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rd1#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rd2#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rd3#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rd8#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rd7#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rd6#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rd5#
  +-  (#1)   Depth: 1/1   00:00:00
1.Ra4#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rb4#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rc4#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rf1#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rf2#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rf3#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rf8#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rff7#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rf6#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rf5#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rh4#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rfg4#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rg2#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rg3#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rgg4#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rg5#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rg6#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rg8#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rgf7#
  +-  (#1)   Depth: 1/1   00:00:00
1.Rh7#
  +-  (#1)   Depth: 1/1   00:00:00
1.Ba7#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bb6#
  +-  (#1)   Depth: 1/1   00:00:00
1.Ba3#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bb4#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bd6#
  +-  (#1)   Depth: 1/1   00:00:00
1.Ba8#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bb7#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bc6#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bd5#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bh1#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bg2#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bf3#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bb1#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bc2#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bd3#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bh7#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bg6#
  +-  (#1)   Depth: 1/1   00:00:00
1.Bf5#
  +-  (#1)   Depth: 1/1   00:00:00
1.Ne8#
  +-  (#1)   Depth: 1/1   00:00:00
1.Nd5#
  +-  (#1)   Depth: 1/1   00:00:00
1.Nb5#
  +-  (#1)   Depth: 1/1   00:00:00
1.Na6#
  +-  (#1)   Depth: 1/1   00:00:00
1.Na8#
  +-  (#1)   Depth: 1/1   00:00:00
1.Ng5#
  +-  (#1)   Depth: 1/1   00:00:00
1.Nf8#
  +-  (#1)   Depth: 1/1   00:00:00
1.Nd8#
  +-  (#1)   Depth: 1/1   00:00:00

(,  01.03.2005)

Uri



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