Author: Robert Hyatt
Date: 19:25:02 01/29/99
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On January 29, 1999 at 05:30:24, Enrique Irazoqui wrote: >On January 29, 1999 at 00:34:54, Robert Hyatt wrote: > >>On January 28, 1999 at 21:41:53, James T. Walker wrote: >> >>>On January 28, 1999 at 20:35:49, Robert Hyatt wrote: >>> >>>>I didn't realize it took a mathematical genius to figure out the next term in >>>>this 'series'. But it goes like this: the most recently released program will >>>>pop to the top of the SSDF nearly every time. The reason? It is called "auto- >>>>232"... >>> >>>I'm sorry but that's a little too suttle for me. Would you mind explaining what >>>you mean? >>>Jim Walker >> >> >>sure... take your new program, lash it up using auto232 to play against the >>currently available programs. Tune until you win more than you lose. Then >>release that version... and pop to the top of the SSDF. Until the next >>programmer has a chance to get your new program, lash it up with auto232, and >>test/tune against it... An endless circle... Most commercial guys seems to >>have multiple machines doing this 24 hours a day. Ed once wrote that he had >>8 machines doing such non-stop. Others are doing the same I'm sure... > >Bob, you keep coming with this idea of yours that is simply not true. Rebel, >Fritz and Hiarcs have been alternating on top of the SSDF list during the last >few years, but among the leading professional programs, Genius, Mchess, Nimzo, >Junior and Shredder didn?t. > >It is true that some programmers tune their engines in thousands of autoplayed >games, but others don?t. For instance, Mark Uniacke, author of Hiarcs, has one >machine, which makes it rather difficult to autoplay. ChessBase has been >claiming repeatedly that they don?t autoplay either. Others ask me to check >during late beta testing how well their programs do, because they can not >autoplay. So you are not sure at all that "others are doing the same". > >Enrique First, 'chessbase' doesn't impress me with their honesty. Doesn't it seem just a bit hard to swallow that they have a 'secret' autoplayer that works but which doesn't get released on the 'for sale' version? why would someone go to the trouble to write something they don't sell, and something they don't use? I don't buy that for a minute. Ed has reported before that he (at one time) had 8 machines busily playing 4 simultaneous matches against other commercial competition. Chris Whittington said something similar although I don't remember how many machines he says he has. I can't speak for the others, but I have seen this 'leap-frog' for several years. I only offered a reasonable explanation, regardless of who says they don't use what. I can _guarantee_ you that no one would write auto232 code if they didn't use it, as it is a touchy piece of software. Shredder is apparently doing this as Steffen wrote the windows autoplayer stuff. Again I doubt he did it for the heck of it... There's plenty of autoplaying going on whether everyone is willing to 'fess up' or not, IMHO... Or we have some really bright programmers wasting a lot of time writing code they aren't using. Speaking for myself, I don't do that...
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