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Subject: Re: Rules of "EinStein wuerfelt nicht"

Author: Theo van der Storm

Date: 01:18:02 03/06/05

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On March 06, 2005 at 04:03:53, Tony Werten wrote:

>On March 05, 2005 at 11:19:59, Ingo Althofer wrote:
>>On March 05, 2005 at 10:49:51, Dieter Buerssner wrote:
>>>Did you show the rules?
>>Sorry, not yet. But here they come.
>>Two player X and Y, moving in turn, X to start.
>>Passing is not allowed.
>>A move consists of two parts:
>>(i)rolling dice
>>(ii) pushing one own piece one square "forward"
>>Each player has 6 stones in the beginning, with numbers
>>1, 2, ..., 6. The quadratic board has size 5x5.
>>Player X starts with all his stones in the 6 squares of
>>the upper left, player Y in the lower right.
>>(Each player is free to select the arrangement of his stones
>>on the six starting squares.)
>>Example starting position:
>>x1 x6 x3 -- --
>>x5 x2 -- -- --
>>x4 -- -- -- y2
>>-- -- -- y3 y1
>>-- -- y4 y6 y5
>>Feasible directions for X are one step to the south, to the
>>east, and diagonally to the south-east.
>>Feasible directions for Y are one step to the north, to the
>>west, and diagonally to the north-west.
>>A move may be to a free square or it may capture an opponent
>>or it may capture an own piece. (Often it really helps to
>>capture own stones!)

Does x have to capture his own stone when it throws 1 in the starting position?


>Or does the first free square in a direction count as a move ? (ie "jump over"
>own connected stones )

Stones do not block or connect in any way.
Stones move like a king, but only towards the opposite corner.
EinStein does not jump.

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