Author: Alex Newman
Date: 18:19:51 03/09/05
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On March 09, 2005 at 21:12:52, Michael Yee wrote: >On March 09, 2005 at 20:27:09, Alex Newman wrote: > >>I can take the source code of Crafty and make an engine stronger then Crafty in >>less then a week. > >Not to be (too) confrontational, but have you actually accomplished this feat, >say, in a private experiment? > >There was someone here a while ago who was trying to get people to bet him a >large sum of money that he couldn't improve crafty by some amount of points >(maybe 100?). > >I'm skeptical of these kind of claims because if it were possible to improve >crafty by that much, it would almost be commercial strength (according to WBEC >ratings)... So why wouldn't that person just write a commercial-level engine >from scratch (given that he has the last "secrets" anyway)? > >Michael I didn't say 100 ELO. I just said 'improve'. No, I didn't try it. But try adding checks in quiescent, history and better futility pruning, and you should get at least 30 ELO. I think Crafty could be better in tactics.
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