Author: Michael Yee
Date: 06:06:05 03/15/05
Go up one level in this thread
On March 15, 2005 at 03:33:03, Dieter Buerssner wrote: >Another thought about level. As an engine will not need to know the level to >work properly, I guess most engines will ignore it. So you can make it rather >complicated ... and also support for time odds. > Regarding time odds, it seems to already be possible simply by sending the engines different levels. In fact, I think it's even possible in WB and UCI as long as the GUI is handling it. If you mean that the engine should be *aware* of the time odds, then the level command could be extended as: level white ... level black ... >BTW. I may use language like "should be done in this and that way". It implies >IMHO and/or that one should consider/discuss the idea. > Thanks for this clarification. Overall, I'm trying to gauge what ideas/syntax/etc seem most popular. My role as a facilitator in this is kind of funny, though, since my own engine and gui have been "futureware" for a while now. (Having a relatively new 3-month old baby is also not speeding things along :) >Regards, >Dieter
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