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Subject: Re: Another shot at a chess engine database model

Author: Michael Yee

Date: 05:07:00 03/19/05

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Hi Dann,

Just to make sure I'm picturing the use of your database correctly... Is this
similar to what you had in mind?

- person has several chess GUIs or other programs on their system
- person has your database system installed
- say a new engine comes out
- they "install" the engine *once* by registering it with your database
- then all GUIs that support the database can simply treat the new engine as one
of *its* installed engines, too
- if GUI creates a new parameter "personality" or whatever, it can save it in
the database (which makes it available to other GUIs, too)

To support this kind of use, it seems like the database system would need a
front end to manage installation. (Or maybe any of the GUIs could function as
this front end.) And maybe some other data needs to be stored like path to
executable, path to logo file, protocols supported, etc.? In other words, should
the database include all data necessary for a GUI to be able to run and
customize the engine?

Michael



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