Author: Peter Fendrich
Date: 11:00:06 02/01/99
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On January 31, 1999 at 00:42:27, Dann Corbit wrote: >I am going to create a special opening book that uses the C.A.P. data. It will >also contain some middlegame and endgame stuff in it, but most programs will >have little interest in that. What I would like to know is what API would you >like to use? I can make it a C API or C++ objects. I also would like to get >your thoughts on what the volume of information you would like back is. I will >have a suggested move for all positions, a best move for some positions, and an >avoid move for a few positions. I will have a pv -- how much of that would you >like and in what format? I will have a ce. Would you like second guesses also >(I have tables with the same information but did not get run as long and >occasionally the answers are different) or best answer only? What should the >format for the positions be? If binary rather than character string, what >format will convey the all the information that everyone needs? I can possibly >start up the inquiry data structure with various attributes depending upon the >way it is constructed. I will also have an interface to update the database. >That way, it can grow in information over time. > >What I would like is a clear specification that would benefit the broadest >possible range of programmers with the greatest possible utility. a C API would be more useful for different platforms and compilers. Take look at the Peter Klausler's CDB pages. http://reality.sgi.com/pmk_craypark/ There you will find a protocol for chess engines to interact with the database. Maybe it's useful to you? //Peter
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