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Subject: Re: Symbolic: Status report 2005.03.31

Author: Steven Edwards

Date: 10:15:41 04/01/05

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On April 01, 2005 at 07:48:08, pavel wrote:
>On March 31, 2005 at 22:05:53, Steven Edwards wrote:

>>I've started a side effort to have Symbolic's Lisp source produce an HTML
>>version of its plain text narration output.  It's a nice feature to have for
>>debugging.  For now, my plan is to produce a single (and rather simple) page per
>>move selection and then use a browser to visually scan through the narration.
>>As with the text narration, the HTML output will (for now) contain only text
>>paragraphs and position diagrams.

The above has been completed.  Each diagram, composed of cute little piece
images, is centered on the browser display with a FEN string for a caption.  The
text paragraphs apper left justified.

>>A related idea is to be able to dump the entire search tree ot a set of HTML
>>pages with hyperlinks (moves) connecting the pages.  While the search is
>>expected to be limited to under a thousand positions, that's still a lot of
>>pages if one page per node is written.  One possibility is to generate a page
>>for each even ply node and include all immediate odd ply descendants on the same
>>page.
>
>Wow. This sounds awesome. A lot like "opening Report" done by SCID database.

But not as awesome as the Chess 3.x/4.x dynamic position/tree display drawn on a
CDC mainframe vector graphics console.  That was a work of art.

Yet even more impressive was the electromechanical "display" that was used in a
chess computer that appeared in an episode of the television series _Mission:
Impossible_ back around 1970.  Composed of a set of rotating blocks with labeled
faces, it was a testament to the imagination of the show's writers.

>I am curious. Is there any commercial or freeware release plan for the engine
>when it's 'done'?

First, it has to get done, and that won't be for quite a while.  We will have to
wait and see.

>Please keep us updated. I always read it.

I'll continue to report progress as it is made.




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