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Subject: Re: Bob's secret SE experiment

Author: J. Wesley Cleveland

Date: 18:36:57 02/02/99

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On February 02, 1999 at 08:08:38, Robert Hyatt wrote:

>On February 02, 1999 at 07:38:16, Bas Hamstra wrote:
>
>>Of course I know it's not secret :)
>>
>>Bob I saw you referrring to the new experimental code somewhere. I am very
>>curious what your cheapo version of SE looks like. Does it work? How much does
>>it cost? Do you score better in suites? Do you win more games?
>>
>>If it's to early to say - first impressions?
>>
>>
>>Bas Hamstra.
>
>
>No real impression yet.  This is code I experimented with about 3-4 years ago,
>early in the crafty development.  I saved it because I didn't like the overhead
>back then, when I was a whole lot slower.  I fixed the code to match the new
>SMP code in crafty, and sent it to Mike Byrne (running fitter on ICC).  He has
>continued to tweak around with it, and has reported some good things on some
>types of positions (ie the mate in 6 in WAC 141 has always been a hard position
>for crafty.  It now finds the right move in about 15 seconds on my quad xeon,
>but mike has reported something 5-10 times faster on his dual PII/400.  I'll
>certainly post results as we test this...  the 'first impression' is that you
>will lose about a ply of basic search depth, but for that you get a lot more
>tactical acuity.  It doesn't work so well in endgames, last time I tried,
>because it is _easy_ to over-extend since there are so many singular lines that
>advance passed pawns...
>
>part of what Mike is doing is finding out where/when/how-much to limit them..

I'd like to see this. Could you post the code, put it on your ftp site or email
me ?
TIA, J. Wesley Cleveland



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