Author: Ryan B.
Date: 11:46:12 04/06/05
Go up one level in this thread
On April 06, 2005 at 12:09:01, Graham Laight wrote: >On April 06, 2005 at 11:39:47, Ryan B. wrote: > >>On April 06, 2005 at 10:59:26, Graham Laight wrote: >> >>>On April 06, 2005 at 10:32:43, Meg Ryan wrote: >>> >>>>Has anyone got any advice of writing a good position eval? >>> >>>* write a function that takes two chess positions and produces a value between 0 >>>and 1 depending on how closely they match >>> >>>* match the given position with every position in the chessbase database, >>>scoring it as 1 if the player won, 0.5 if the game drew, or 0 if the player >>>lost. Use the position matching function as a weighting, and then sum your total >>>answers >>> >>>-g >>> >>>>Cheers! >> >>Ouch, too costly. > >Meg asked for "good", not "cheap". ;-) > >-g > You got me there. Anyway the idea I suggested even is too costly for computer vs. computer play in my experience. However it is fun to play with playing against humans or analyzing a position.
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