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Subject: Re: an idea for an experiment about rating

Author: Daniel Pineo

Date: 08:29:03 04/07/05

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On April 06, 2005 at 19:58:17, Uri Blass wrote:

>take a chess program.
>
>Your target is to find the difference in  rating between the program and a
>program that plays random moves.

That's actually a good way to define an elo system that isn't strictly relative
like the one we have now.  IE define elo=0 to mean totally random play.  Then
define elo=1 to be the strength of a program that loses to elo=0 1 out of 10
times.  Define elo=2 to lose to elo=1 1/10 of the time, etc.  So the probability
of player A losing to player B is 1 in 10^(eloA - eloB)

Then no one would argue about whether a 2600 player of today could beat a 2600
player of the 1920's because playing strength is always be measured relative to
the fundamental standard of random play.

Dan Pineo



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