Author: Daniel Pineo
Date: 06:56:51 04/08/05
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On April 08, 2005 at 01:45:47, Stephen A. Boak wrote: >On April 07, 2005 at 11:29:03, Daniel Pineo wrote: > >>On April 06, 2005 at 19:58:17, Uri Blass wrote: >> >>>take a chess program. >>> >>>Your target is to find the difference in rating between the program and a >>>program that plays random moves. >> >>That's actually a good way to define an elo system that isn't strictly relative >>like the one we have now. > >Good way to define an elo system?? Could there be any _worse_ way? !! > >[I guess there could. The baseline program may be one that intentionally makes >as many losing moves as possible (plays 'give away' or 'Loser's' chess variant; >enables Helpmates wherever possible).] > >Time to study some important books (Elo description, and general theory of >statistics). > >Good luck to you and Uri! And a whole lot of time! I think both of you will >need the 'help'. <snip> You missed the point. No matter, it's not important.
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