Author: John Merlino
Date: 17:56:07 04/13/05
Go up one level in this thread
On April 13, 2005 at 19:51:49, Mike Byrne wrote: >Black(1): [d]6k1/6Pr/p4pKP/P4P2/1prpp3/2n1R3/3R4/8 w - - 0 1 > >try it first, before feeding it to your engine CM9_R1 needs 0:56 on an AMD 2500 to see that Rdd3 draws (although the eval after 0:28 is "drawish" :-): Time Depth Score Positions Moves 0:00 1/3 -4.48 954 1.Rh3 Nd5 2.Rh1 d3 0:00 1/4 -4.00 2601 1.Rh3 d3 2.Kxf6 Rc5 0:00 1/5 -4.89 8494 1.Rh3 Nd5 2.Rh1 Rc6 3.Kh5 d3 0:00 1/6 -4.46 21782 1.Rh3 Nd5 2.Rh4 Rc1 3.Rg2 Re1 0:00 1/7 -4.95 43443 1.Rh3 Nd5 2.Rh4 Rc1 3.Rg2 Re1 4.Kh5 d3 0:00 1/7 -4.78 52832 1.Re1 b3 2.Rh1 e3 3.Rb2 Rb4 4.Kxf6 d3 0:00 1/8 -2.74 138581 1.Re1 b3 2.Re3 b2 3.Rxb2 Rc8 4.Rh3 Nd5 5.Rh1 d3 0:00 1/9 -3.04 198139 1.Re1 b3 2.Re3 b2 3.Rxb2 Rc8 4.Rh3 e3 5.Rb7 Nd5 6.Rh1 d3 0:01 1/10 -2.87 342070 1.Re1 b3 2.Re3 b2 3.Rxb2 Rc8 4.Re1 e3 5.Rb4 Rd8 6.Rc1 Ne4 7.Rb7 0:02 1/11 -2.93 637476 1.Re1 b3 2.Re3 b2 3.Rxb2 Rc8 4.Rh3 e3 5.Rb4 Rd8 6.Rc4 Ne4 7.Rh1 0:06 2/12 -3.00 1839203 1.Re1 b3 2.Re3 b2 3.Rxb2 Rc8 4.Re1 e3 5.Rb4 Rd8 6.Rh1 d3 7.Rb6 Rxh6+ 8.Rxh6 0:10 2/12 -1.06 2852582 1.Rdd3 b3 2.Rxd4 Rxd4 3.Rxc3 Rd8 4.Rxb3 Re8 5.Re3 Re7 6.Kxf6 Re8 7.Kg6 0:12 3/13 -2.46 3485613 1.Rdd3 b3 2.Rxd4 Rxd4 3.Rxc3 Rd8 4.Rxb3 Rc8 5.Rb6 Re8 6.Rxa6 e3 7.Rxf6 e2 8.Rf8+ Rxf8 9.gxf8=Q+ Kxf8 0:28 4/14 -0.13 8108747 1.Rdd3 b3 2.Rxd4 Rxd4 3.Rxc3 Rd8 4.Rxb3 Rc8 5.Rb6 e3 6.Re6 Rb8 7.Rxe3 Rd8 8.Rh3 0:56 5/15 0.00 16196935 1.Rdd3 b3 2.Rxd4 Rxd4 3.Rxc3 Rd8 4.Rxb3 Re8 5.Re3 Re7 6.Rb3 Re8 1:51 6/16 0.00 32288944 1.Rdd3 b3 2.Rxd4 Rxd4 3.Rxc3 Rd8 4.Rxb3 Re8 5.Re3 Re7 6.Rb3 Re8 jm
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