Author: Roger D Davis
Date: 11:12:01 04/16/05
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First you said... "No way, this can be fixed easily without any decrease in strength." Then when I ask "What would be an easy way to fix it without decreasing strength?" you said... "You certainly can not solve the problem generally without decreasing strength but it is at least possible to prevent the engines from playing this beyond stupid move." You then said that preventing such moves might indirectly increase strength. These statements appear to be mutually exclusive, or maybe you just changed your mind? If you did change your mind, I can certainly appreciate why...if it was easy to fix without any decrease in strength, the Shredder or Hydra team would probably have already done it. Seems like the easiest way to deal with this would be by tailoring the book to play ONLY open positions against human players. In other words, have the computer use ANTI-HUMAN play before the human can use anti-computer strategies. The operator should be able to choose what book the machine plays before the game begins, just a human chooses his opening based on his opponent. However, if you're looking for a set of "chess general heuristics" that provide the best move in any circumstance, then I guess you wouldn't want to exclude the possibility of such positions. I guess your design depends on your goals...desire to win the most games or desire to advance the art. Roger
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