Author: Earl Fuller
Date: 18:21:29 04/19/05
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On April 19, 2005 at 20:55:37, Dann Corbit wrote: >On April 19, 2005 at 20:09:08, Tony Petters wrote: > >>They can beat 99% of the humans on the planet and have every feature you could >>dream of, > >I can dream of lots of things that they can't do. There are several features I >have specifically asked the professional programs to provide, which most still >do not provide. > >>so what is left for Computer Chess ? > >If they have chess programs 1000 Elo above the current batch, I imagine I will >enjoy them even more, but it will take me a month to understand a single move on >those rare occasions when I "get it." > >>What are the next few things that will happen in Computer Chess ? > >More features, stronger, better database systems, better analysis, better human >understandable descriptions, network team functionality, tournament scheduling >and operation. Probably, that's the tiniest tip of the iceberg. > >The end of progress does not come. Rather, progress constantly accelerates. > >>Cordially To be able to adjust the rating to play a certain playing strength, to me would be one of the things i would ask for. Example would be, if you have a chess engine that is rated 2800 uscf, it would be nice to be able to tell the program to play at 1900 uscf_____:) and to have it within +- 25 points. Of course, more human type of play would be great. We human players precieve certain threats on the board and most of us answer that same threat the same way up to a certain rating, perhaps. Yeah, those are the things i would like to see programmers work on. Oh, and one more thing would be cool, a talking program with a voice like Karpov's "like Shredder 4", but with allot more things to say,___you get tried of hearing the same thing over and over again._____and nothing like Fritz please__it's fine for young kids, but for us older people perhaps something more in the way of serious sarcasm would be interesting ! earl
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