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Subject: Re: The truth about chess programs

Author: George Tsavdaris

Date: 02:29:32 04/22/05

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On April 22, 2005 at 05:03:00, Odd Gunnar Malin wrote:
>
>In positional (or overall) play human are far above computers. It's easy to
>check with first go through something like 'How good is your chess' by Danial
>King or the guess the move lecture in Chessmaster. Then let the computer do the
>same. I bet you as an 1800 player would score better than the comp, even I do it
>in several games and I'm 1500. This messure the overall play and don't punish
>you enough for your misses like in a normal game.

I agree, not completely but i agree........

>
>Even in deep tactics a GM is better than a computer, the computers tactical
>superior is in the speed to find short tactics (3-7 moves).

 Yes but deep tactics, need precise play and humans doesn't have this, so this
is not an advantage for humans......

>
>So why do a computer win? It plays tacticaly at maybe 2400 level,

No, it plays tactically (short tactics) in above 2900 level with absolute
precise!

>the difference
>from a human is that it play at this level all the moves. A human player (even a
>GM) don't play at his highest level the hole game. Just go throug a game with a
>computer and you will se many small misses, and of course also many moves that
>the comp initialy say is bad but when you walk through the variation it start
>agreeing with the played move.
>
>Maybe you could say that a GM varies his play between 1800 and 2900 while the
>computer play steady at 2400.

Absolutely not! 1800??? No way.........
 I believe that they can vary between 2650 to 2900 and in very rare occasions
they do a mistakes of a 2000 player, but this is too rare to be taken into
consideration.....

>
>To conclude: A game of chess is a competition where the result is depended on
>several factors, tactics, positional understanding, full consentration through
>the hole game. And when you should judge a computers strengt messuered in either
>Elo or title (GM/IM strength) you have to look only at the result of the
>competition, this is what Elo and GM/IM norms are about.
>

 The reason, for me, that computers can play at an equal level with top GM's is
the amazing (short) tactical ability they have, the amazing defensive ability
they have, but the most important is that they never make any blunders or even
just mistakes that would cost the game and this means also that if they have a
winning position they will win..........!



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