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Subject: Re: The truth about chess programs

Author: Francisco J. P.

Date: 06:14:04 04/22/05

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First of all I apologize for my bad English that doesn't let me express my
thoughts the way I would like.

Well, let's say it this way: If one human would have to jump to the ultimate
theoretical conclusion that makes him play one variation instead of another EACH
GAME he plays: he would need a lot of more time to play the first moves. Instead
of that we see that the first moves on the openings are always played rapidly
cause the human knows what move to play cause he remembers one time when he
jumped to the conclusion of: this move is better cause... but he doesn't do this
all the time he plays, EACH GAME.--> I don't know if I can explain this
correctly in English...

Let's say that you read a book of theory of the chess openings, and one
afternoon you use 10 hours for a deep analysis to 'understand' some deep concept
that explains the reason to do that concrete move ultimately instead of other.
And you do that with a lot of positions that can be achieved in chess, and
portray that example to one professional player (GM) who has to know a lot
more... Well, the player, in one time or another had to 'learn' that opening and
he knew it was good (and for this he annotates it on his notebook), but he
doesn't jump to the ultimate theoretical concept, a deep analysis that tells him
the 'why' EACH game he play... it would cost him hours and hours...

So my point here is that, in a way, humans use his memory to store the moves
when they remembered that... (something alike of the computers database). So it
would be unfair to let the computers without that possibility and that they have
to 'think' the correct move EACH GAME, cause that's something the humans doesn't
do.

I don't know if my point can be understood.

Regards...




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