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Subject: Re: WAC surprise

Author: Dann Corbit

Date: 15:38:19 04/22/05

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On April 22, 2005 at 16:41:32, Dieter Buerssner wrote:

>On April 21, 2005 at 18:22:06, Dann Corbit wrote:
>
>>On April 21, 2005 at 17:00:19, Dieter Buerssner wrote:
>
>>>Auto play is also possible, with UCI and WB. However, the GUI would need to
>>>start two instances of the engine, which has some disadvantages. Most resources
>>>will be needed twice, compared to an auto play mode inside a single engine.
>
>>Two separate engines will probably not share the hash table.
>
>Actually, it would be possible for one instance of the engine with both
>protocols (so, what I said above is wrong). A WB GUI would set up the position
>(perhaps including a move list in force mode after giving a level command) and
>just send go and repeat go after each move (easy mode must be on). It would work
>well with many engines. Engines that use unsymmetrical eval would have some
>problems. It would only start one engine. I have no idea, whether this is
>already implemented in some GUIs. With the UCI protocol it would work in a
>similar manner.
>
>As I said, I am glad that you like that feature in Yace. I like to use the
>console mode. But I am realistic, this is not for many users. It is nice, to
>see, that I am not the only one, that uses such old fashioned means.

I bought Shredder 9.02 yesterday, and I see it has self play, EPD analysis and
other wonderful goodies.  It also shocks me how fast it can search deeply.

When I was reading the PDF manual, it struck me that it does some of the nice
things like Yace does and I really like it.  I wish that Fritz, Hiarcs and
Junior had some of the Shredder features, especially a UCI mode like Shredder or
a Winboard mode like TheKing.  Probably, I won't buy more versions of those
engines unless they add some of the features I want.

So, I guess I am recommending for everyone to buy Shredder 9 UCI from the
Shredder site.

P.S.
I had a technical question and SMK followed up right away.



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