Author: Peter Berger
Date: 06:45:49 04/29/05
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On April 25, 2005 at 22:56:24, Mike Byrne wrote: >On April 25, 2005 at 12:44:22, Uri Blass wrote: > >>[D]r1bqkb1r/pp1n1pp1/2p1Nn1p/8/3P4/3B1N2/PPP2PPP/R1BQK2R b KQkq - 0 8 >> >>Some programs like White here(shredder or Junior) >>Some programs prefer black(for example Yace or Movei) >> >>It may be interesting to know if the programs that prefer white can win with >>white against the programs that prefer black at 120/40 time control. >> >>I have no time for testing it now but if other people are interested in doing it >>then I will be interested to see the games. >> >>Uri > > >The move 7...h6 is considered a huge mistake in top GM human play -- but it was >reported much later after the match that several grandmaster were able to win >this position with black against the top computer programs of the day. I disagree with this assessment. It is not 100% clear if the sac is even correct. It was still a bad decision to play this line against a computer of course. 8. ...Qe7 is considered to be a clear mistake, although it's not _that_ clear either. An interesting starting point for further analysis should be 8. ...fxe6 9. Bg6+ Ke7. One of the little published analysis I could find by Granda Zuniga even favours black. The reason this hasn't played much might be more of a psychological nature. This whole kind of position is not to the taste of the typical Caro Kann player, and why go for it if there is such a natural move as Bd6 availlable. And of course the line has been discarded due to the Deep Blue game too. In practice white seems to score extremely well, but it might be one of the lines that get revived once a top GM gets interested to have a closer look.
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